Color Presets (Swatch)
色彩预设(斯沃琪)
You can use this manager to access preset colors or patterns including any you have created and saved.
您可以使用此管理器访问预设的颜色或图案,包括您已经创建和保存的任何颜色或图案。
Managing the presets (moving, deleting) can be done here as well as in the Content Browser. In the end, however, all presets will be loaded in a library in the Content Browser.
管理预设(移动、删除)可以在这里完成,也可以在内容浏览器中完成。但是,最终所有的预设置都将在内容浏览器中的库中加载。
We recommend you use the presets in the following way: whenever you have a color or pattern that you might want to use again, save it as a color preset. When painting, have the 3D view (including the object to be painted) in one window and the Color manager in another. Choose a brush, click on a color preset (click on the top left preview in the Color manager to display the presets) and paint in the 3D view. When you want to change the pattern, double-click a new preset and paint again. If you work in this way, you will move frequently and swiftly between the two windows and your object should be painted in minimal time. Presets can be re-arranged via drag & drop.
我们建议您以下列方式使用预置: 每当您有一种颜色或图案,您可能想要再次使用,将其保存为一个颜色预置。绘制时,在一个窗口中使用3D 视图(包括要绘制的对象) ,在另一个窗口中使用 Color manager。选择一个笔刷,点击一个颜色预设(点击颜色管理器中左上角的预览来显示预设) ,然后在3D 视图中绘制。当您想要更改图案时,双击一个新的预设,然后再次绘制。如果你以这种方式工作,你将频繁而迅速地在两个窗口之间移动,你的对象应该在最短的时间内被绘制。预设可以重新安排通过拖放。
Ctrl+click (Windows) or Command-click (macOS) on a color preset to define it as the background color. 按 Ctrl + 单击(Windows)或命令-单击(macOS)在一个颜色预设定义它为背景颜色上下文菜单
Right-clicking on an element will open a context menu with the following (not yet described) options:
右键单击一个元素将打开一个上下文菜单,其中包含以下选项(尚未描述) :
重命名..。
Lets you rename the element.
允许您重命名元素。
在内容浏览器中显示
Opens the Content Browser and displays the corresponding element.
打开内容浏览器并显示相应的元素。
删除
Take a guess at what this does …
猜猜这是什么..。
档案
新图书馆..。
Creates a new Preset Library. This library can easily be passed onto and imported by other users.
创建一个新的预设库。这个库可以很容易地被其他用户传递和导入。
新集团..。
You can add any number of folders to organize your presets. The folder will be added to the selected element.
您可以添加任意数量的文件夹来组织您的预置。文件夹将添加到选定的元素中。
导入 BodyPaint 3D preset..。
Use this command to import color presets from BodyPaint 3D Release 2.5 or earlier. These previous vesions did not use the Content Browser to manage colors.
使用此命令从 BodyPaint 3D Release 2.5或更早版本导入颜色预设。这些之前的维数不使用内容浏览器来管理颜色。
A dialog window will open when this command is selected. Next, navigate to your old BodyPaint 3D directory, open the prefs folder and load the bodypaint_colors.b3d file. The presets will then be converted to a Content Browser library. This library can then be found in its default location in the user folder (library / browser / bodypaintuser.lib4d).
当选中此命令时,将打开一个对话框窗口。接下来,导航到旧的 BodyPaint 3D 目录,打开 prefs 文件夹并加载 BodyPaint _ colors。B3d 文件。然后预设置将被转换为内容浏览器库。然后可以在用户文件夹(library/browser/bodypaintuser.lib4d)中的默认位置找到这个库。
出口选择..。
Exports the selected elements (as "*.lib4d" library). This can be done with individual colors or entire directories. These directories can in turn be imported via the Import BodyPaint Presets command.
导出选定的元素(如” * 。Lib4d 图书馆)。这可以通过单独的颜色或整个目录来完成。这些目录可以通过 Import BodyPaint preset 命令进行导入。
组别
If you choose All Presets, all color presets are displayed.
如果您选择所有预设,所有的颜色预设都会显示。
If you choose a different group from the list, only the presets belonging to the group are displayed.
如果从列表中选择不同的组,则只显示属于该组的预设。
查看
作为名单
If this option is enabled, the icons are displayed as a vertical list and their names are specified.
如果启用此选项,图标将显示为垂直列表,并指定它们的名称。
作为偶像
If this option is enabled, the icons are displayed in rows and columns instead of as a vertical list. The names of the presets are not shown in this mode.
如果启用此选项,图标将显示在行和列中,而不是垂直列表。这种模式不显示预设的名称。
小图标/中图标/大图标
Choose the size of the icons: small, medium or large.
选择图标的大小: 小,中或大。
You can drag-and-drop to change the order of the icons. 您可以通过拖放来更改图标的顺序