Hair Limitations

毛发限制

Hair has the following limitations:

毛发有以下限制:

All of these limitations do not apply if you render the hair as polygons (render time and memory requirements will rise sharply). So, how is this done? Simply select a Hair type from the Type menu in the Hair object’s Generate tab. Before you do so, don’t forget to reduce the number of actual hairs.

如果您将毛发渲染为多边形,那么所有这些限制都不适用(渲染时间和内存需求将急剧上升)。那么,这是怎么做到的呢?简单地从 Hair 对象的 Generate 选项卡的 Type 菜单中选择一个 Hair Type。在这样做之前,不要忘记减少真正的毛发数量。