ArchiCAD

Installation

安装

Tip: 提示:
The following decriptions apply primarily to ArchiCAD 14-17. ArchiCAD 18 users should take a look at the new 以下的判断主要适用于 ArchiCAD 14-17ArchiCAD 18+ Scene Combine... 18 + Scene Combine.. command, and 命令,以及here 这里.

Plugins for both ArchiCAD and Cinema 4D are required.

需要用于 ArchiCAD 和 Cinema 4D 的插件。

Please download all required plugins online at:

请从以下网址下载所有所需的插件:

http://www.graphisoft.com/products/archicad/addons/cinema_4d/cinema4d_download.html

Earlier plugins versions are available at:

早期的插件版本可以在以下网址找到:

http://www.graphisoft.com/products/archicad/addons/cinema_4d/cinema4d_download_old.html

(copy the above address and paste it into the url line of your internet browser)

(复制上述地址,并粘贴到你的网上浏览器的网址行)

To install the first plugin, simply double-click on the downloaded file and the plugin will automatically be installed in the correct ArchiCAD directory.

要安装第一个插件,只需双击下载的文件,插件就会自动安装在正确的 ArchiCAD 目录中。

Before installing the second plugin it must first be unzipped. Copy the unzipped directory into the plugins directory of your Cinema 4D installation folder. When updating the second plugin, remove the previously installed ArchiCAD plugin for Cinema 4D.

在安装第二个插件之前,必须先解压缩。将解压缩后的目录复制到 Cinema 4D 安装文件夹的插件目录中。在更新第二个插件时,删除之前安装的 ArchiCAD 插件。

Use

使用

Two methods are available for exchanging files between ArchiCAD and Cinema 4D:

在 ArchiCAD 和 Cinema 4D 之间交换文件有两种方法:

First, make sure that the ArchiCAD (Options / Project Preferences / Dimensions) and Cinema 4D (Project Settings / Document Scale) units of measure correspond.

首先,确保 ArchiCAD (Options/Project Preferences/Dimensions)和 Cinema 4D (Project Settings/Document Scale)的度量单位相对应。

Loading and saving Cinema 4D files (*.c4d)

加载和保存 Cinema 4D 文件(* . c4d)

Loading in ArchiCAD

在 ArchiCAD 中加载

If you want to open a Cinema 4D scene file (*.c4d) in ArchiCAD you must make sure the "Save Polygons for Cineware" option (Edit / Preferences / Files) is enabled when saving the Cinema 4D file:

如果你想打开一个Cinema 4D 场景文件(* 。C4d)在 ArchiCAD 中,在保存 Cinema 4D 文件时,必须确保“ Save Polygons for Cineware”选项(Edit/Preferences/Files)已启用:

In ArchiCAD, go to "File / Open" and select "Cinema 4D File (*.c4d)" as the file type in the dialog window that opens:

在 ArchiCAD 中,进入“ File/Open”并选择“ Cinema 4D File (* 。“ c4d)”作为打开的对话框窗口中的文件类型:

Now you can load any Cinema 4D file. Primarily geometry and materials will be loaded.

现在你可以加载任何C4D 文件。主要是几何和材质将加载。

Saving from ArchiCAD

从 ArchiCAD 保存

To save a file in the Cinema 4D file format ArchiCAD must be set to the 3D view (e.g., "View / 3D View Mode / Perspective"). Select the "File / Save As" command and select "Cinema 4D File (*.c4d)" as the file type in the dialog window that opens:

要以 Cinema 4D 文件格式保存文件,ArchiCAD 必须设置为3D 视图(例如“ View/3D View Mode/Perspective”)。选择“ File/Save As”命令,然后选择“ Cinema 4D File (* 。“ c4d)”作为打开的对话框窗口中的文件类型:

Primarily geometry and materials will be loaded.

主要是几何形状和材质将被加载。

Workflow leading to Cinema 4D

C4D的工作流程

Let’s say a colleague of yours creates an object in ArchiCAD and you want to render the scene in Cinema 4D. After the colleague has saved his file in Cinema 4D format, as described above, you can open the file in Cinema 4D using the Open command. You will have a similar structure to the one below.

假设你的一个同事在 ArchiCAD 中创建了一个对象,你想在 Cinema 4D 中渲染这个场景。在同事将文件保存为 Cinema 4D 格式之后,如上所述,您可以使用 Open 命令在 Cinema 4D 中打开该文件。你将有一个类似的结构下面的一个。

Typical Object structure 典型的对象结构

The scene elements are located under the correspondingly named Null Object in the Object Manager. For example, the group, "ArchiCAD Environment" contains all lights and cameras of the original file; the "Windows" group contains all windows (this structure should remain unchanged if you are planning on modifications in construction). Modifying names or changing the order of scene elements is unproblematic in ArchiCAD - IDs are assigned internally upon export which are recognized by Cinema 4D, allowing them to be placed correctly in the hierarchy.

场景元素位于对象管理器中相应命名为 Null Object 的下面。例如,“ ArchiCAD Environment”组包含原始文件的所有灯光和摄像头; “ Windows”组包含所有窗口(如果您计划在构建中进行修改,这个结构应该保持不变)。修改名称或者改变场景元素的顺序在 ArchiCAD 中是没有问题的—— id 在导出时被内部分配,这些导出被 Cinema 4D 识别,允许它们被正确地放置在层次结构中。

This structure is created according to the ArchiCAD object classes. For example:

这个结构是根据 ArchiCAD 对象类创建的。例如:

While you were editing the scene in Cinema 4D, e.g., replacing materials with high-quality Cinema 4D materials or adding a Sky, your colleague decided to make a modification to the original ArchiCAD file - he removed a window from one wall and added a window to another wall.

当你在Cinema 4D 中编辑场景时,例如,用高质量的Cinema 4D 材质替换材质或者添加天空,你的同事决定对原始的 ArchiCAD 文件进行修改——他从一面墙上移走了一扇窗户,在另一面墙上增加了一扇窗户。

Of course these changes must also be assumed by Cinema 4D. If the above-mentioned structure was not modified, the changes made will be automatically assumed and the newly created materials in Cinema 4D will be maintained and even be automatically applied to newly added elements.

当然,这些变化也必须由C4D 承担。如果上述结构没有修改,所做的修改将自动假定,新创建的C4D材质将得到维护,甚至自动应用于新添加的元素。

Tip: 提示:
When creating new objects in Cinema 4D, make sure these lie outside of the ArchiCAD hierarchy in the 在 Cinema 4D 中创建新对象时,确保这些对象位于 ArchiCAD 层次结构之外Object Manager 对象管理器 (i.e. not within the "ArchiCAD" Null Object). Otherwise these objects may be deleted when a modified file is opened. (即不在“ ArchiCAD”空对象内)。否则,当打开修改过的文件时,这些对象可能会被删除 Modifications to the original file and their transfer to Cinema 4D. 修改原始文件和他们的转移到C4D

All you have to do is tell your colleague to save the modified ArchiCAD file in Cinema 4D format. This file can then be loaded into the already edited Cinema 4D scene via the Merge command (Cinema 4D main menu).

你所要做的就是告诉你的同事将修改后的 ArchiCAD 文件保存为 Cinema 4D 格式。这个文件然后可以加载到已经编辑的C4D 场景通过合并命令(C4D 主菜单)。

The following will occur in doing so:

在这样做时将发生以下情况:

Synchronization Mode

同步模式

The second method with which ArchiCAD and Cinema 4D files can be exchanged is in Synchronization Mode. While both applications are running, objects can be passed seamlessly back-and-forth between the two.

交换 ArchiCAD 和 Cinema 4D 文件的第二种方法是同步模式。当两个应用程序都在运行时,对象可以在两者之间无缝地来回传递。

From ArchiCAD to Cinema 4D

从 ArchiCAD 到 Cinema 4D

Send to ArchiCAD

发送到 ArchiCAD

In either case, Cinema 4D will be started and the elements sent will be loaded. ArchiCAD and Cinema 4D will be in Synchronization Mode. When editing or creating new elements for the first time, ArchiCAD will open the Finder/Explorer dialog box. Browse to the Cinema 4D installation folder and select the Cinema 4D executable (Cinema 4D 64 Bit.exe or Cinema 4D.exe).

在这两种情况下,Cinema 4d 将启动和元素发送将加载。ArchiCAD 和 Cinema 4D 将处于同步模式。在第一次编辑或创建新元素时,ArchiCAD 将打开 Finder/Explorer 对话框。浏览到 Cinema 4D 安装文件夹并选择 Cinema 4D 可执行文件(Cinema 4D 64 Bit.exe 或 Cinema 4D.exe)。

From Cinema 4D to ArchiCAD

从C4D到 ArchiCAD

After modifying or adding objects in Cinema 4D while in Synchronization Mode you can send these back to ArchiCAD via the "Send to ArchiCAD" command (File menu). You will have to enter a file name so the geometry can be cached as a temporary file.

在同步模式下修改或添加 Cinema 4D 中的对象后,你可以通过“ Send to ArchiCAD”命令(文件菜单)将这些对象发送回 ArchiCAD。您必须输入一个文件名,以便几何图形可以缓存为临时文件。

For more details, please refer to the Graphisoft documentation.

更多细节,请参考 Graphisoft 文档。

ArchiCAD 18

18

Proceed as follows when exporting a scene to Cinema 4D (this reflects the method described here):

将一个场景导出到 Cinema 4D (这反映了这里描述的方法)时,按照以下步骤进行: