Spin Edge

旋转边缘

A selected edge, spun multiple times (function repeatedly applied). 一个选定的边缘,旋转多次(函数重复应用)

This command to turns (spins) the selected edges (several can be turned simultaneously) of two adjacent polygons and connects them to the neighboring two points.

这个命令转动(旋转)两个相邻多边形的选定边缘(几个可以同时旋转) ,并将它们连接到相邻的两个点。

Why would anyone need to do this? This way the polygon flow can be altered or poles smoothed (e.g., if five or more edges meet at a single point).

为什么有人需要这么做?这样,多边形的流动可以改变或极点光滑(例如,如果五个或更多的边在一个点相遇)。

Tip: 提示:
If you experience shading anomalies after spinning edges (see image below), switch to polygon mode, select the affected polygons and call up the 如果在旋转边缘后出现阴影异常(见下图) ,切换到多边形模式,选择受影响的多边形并调用Change Point Order 更改记分令 command, which should solve the problem. 命令,这应该可以解决问题