C4D R18教程三合一(基础+动画+新功能)Cinema 4D R18
Lynda - CINEMA 4D R18 Essential Training The Basics
CINEMA 4D R18: The Basics introduces artists to the CINEMA 4D workflow, using CINEMA 4D as part of a pipeline that includes artwork from Adobe Illustrator and finishing touches in After Effects. Author Andy Needham explains the concepts and techniques that are crucial to understanding exactly how this 3D modeling software functions. Learn how to model objects, extrude shapes, animate the model and the camera in your scene, apply lighting and materials, and render out a fully realized 3D animation. Each step follows the development of a real-world motion graphics project—a 3D logo—so you can see C4D's features in action.
Topics include:
Preparing artwork
Modeling
Extruding shapes
Animating the model and camera
Lynda - CINEMA 4D R18 Essential Training Motion Graphics
CINEMA 4D R18 Essentials: Motion Graphics introduces artists to the CINEMA 4D workflow. Learn the key foundational concepts, such as spline modeling, keyframe animation, and materials, which are crucial to understanding exactly how this 3D application functions. Instructor Andy Needham also includes practical techniques for creating, selecting, and transforming objects; extruding shapes; working with MoGraph module tools such as clones and effectors; and adding lighting and camera views for fully realized 3D motion graphics. Plus, find out how to integrate assets from Adobe Illustrator, composite multipass renders with the After Effects and C4D workflow, and use the Takes System to try out different materials and settings and export your projects in the exact sizes and resolutions you need.
Topics include:
Setting up scenes
Modeling with splines
Lynda - CINEMA 4D R18 New Features
What's new in CINEMA 4D R18? To start, there's updates to MoGraph, including a new object (Voronoi Fracture) and effector (Push Apart), as well as controls for clones, a Weightmap tag for effectors, and cache tags. In the modeling, animation, and rendering world, there's a new and improved Knife tool, a Thin Film shader for iridescent surfaces, new shader parameters, and viewport improvements like real-time reflections and tessellations. Andy Needham reviews all of these features and more, so you can get up and running with the latest version of CINEMA 4D as quickly as possible.
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