C4D中调节Octane的节点材质制作真实的污垢效果 

2016-09-20 07:00 发布 | 作品版权归原作者所有,仅供参考学习,禁止商业使用!

视频教程 /[进阶教程]
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C4D中调节octane的节点材质制作真实的污垢效果 Using the Octane Dirt Node C4D中调节Octane的节点材质制作真实的污垢效果 - C4D之家 - Octane_Dirt_Skull-1024x576.jpg
In this video, we are going to break down some awesome uses of Octane’s Dirt Node.
This video covers the same aging technique we demonstrated in our previous Arnold Curvature Map video found here.
Otoy’s Octane renderer is a fantastic GPU renderer that has gained popularity due to its incredible speed (if you have the hardware). Here is how they describe Octane on Otoys site:
“OctaneRender is the world’s first and fastest GPU-accelerated, unbiased, physically correct renderer. What does that mean? It means that Octane uses the graphics card in your computer to render photo-realistic images super fast. With Octane’s parallel compute capabilities, you can create stunning works in a fraction of the time.”
We plan on bringing you more useful videos covering more of Octane’s features, so be sure to keep your eyes peeled or subscribe to our YouTube Channel.
Chad’s “Beast Rig”:
AVA Direct Workstation
2 x Xeon® E5-2640 v3 Eight-Core Processor 2.6 – 3.1GHz
32GB RAM
4 x GeForce GTX 980 Ti
2 x 500GB SSD
Windows 10 Professional


  
  

   

      
      

        
        
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视频教程
教程格式: MP4 
教程语言: 英文
包含工程:  
教程性质: 普通教程
教程作者: cinema4d
教程来源: www.c4d.cn

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