C4D卡通鲸鱼绑定和动画教程(含工程文件)Rigging and Animating Whaley 

2016-06-29 18:59 发布 | 作品版权归原作者所有,仅供参考学习,禁止商业使用!

视频教程 /[动画/绑定]
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C4D卡通鲸鱼绑定和动画教程(含工程文件)Rigging and Animating Whaley C4D卡通鲸鱼绑定和动画教程(含工程文件)Rigging and Animating Whaley - C4D之家 - cinema4d_ 2016-06-29 18.56.53.jpg

I’ve been itching to do a little bit of character rigging so today we’re going to rig up Whaley using joints and some easy weighting tricks then use inverse kinematics to drive most of his movement. A little looping animation from Signal and we’ve got ourselves a happy little Whaley! Whaley was modelled by our friend Patrick Goski, head over to his site to see more great models. Head to the bottom of the post to grab the Whaley model to follow along.

In this Tutorial we will:
Create a skeleton using joints
Use the weights manager to quickly bind the joints to the model
Add IK to add dynamic rig, even avoiding collisions.
Animate just four parametrics using Signal to get a fast, fluid, and happy animation




  
  

   

      
      

        
        
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视频教程
教程格式: MP4 
教程语言: 英文
包含工程:  
教程性质: 普通教程
教程作者: GSG灰猩猩
教程来源: greyscalegorilla.com
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