New Physical Renderer Is Faster Than Standard In Some Cases-灰猩猩C4D视频教程 

2012-09-25 23:04 发布 | 作品版权归原作者所有,仅供参考学习,禁止商业使用!

视频教程 /[进阶教程]
1286 4 0
New Physical Renderer Is Faster Than Standard In Some Cases-灰猩猩(Greyscalegorilla)C4D视频教程
Seems that Physical Renderer is getting a bad reputation for being slow. In this short video, I wanted to show you how much faster the Physical Renderer in Cinema 4D R13 was when calculating things like Sub Surface Scattering and Blurry Reflections. In some renders, the Physical Render was over 300% faster than standard with the same results. Of course, other features like Depth Of Field, Global Illumination and Motion Blur add to the render time quite a bit, but for SSS, Blurry Reflections, and Ambient Occlusion, you may be better off trying the new Renderer.
教程截图:
New Physical Renderer Is Faster Than Standard In Some Cases-灰猩猩C4D视频教程 - C4D之家 - Snip20120925_9.png

GSG C4D教程下载地址:New Physical Renderer Is Faster Than Standard In Some Cases


  
  

   

      
      

        
        
          Download(C8D)
        
      


      

        
      
      

      
      
      

      
      
      
   

  

  
  
  


B Color Smilies

Comment :4

视频教程
教程格式: MP4 
教程语言: 英文
包含工程:  
教程性质: 普通教程
教程作者: 灰猩猩 Greyscalegorilla
教程来源: http://c4d.cn/

相关推荐

百套精美Kitbash3D模型专题合集下载
时尚卡通办公室人物C4D立体图标工程下载Cinema 4D Fashion Cartoon Office Character 3D Icon Project Download
C4D科技新闻片头电视栏目频道包装动画工程下载Cinema 4D Technology News Headline TV Program Channel Packaging Animation Project Download
关闭

C4D精选推荐 /10

智能
客服
快速回复 返回顶部 返回列表