How To Use Global Illumination For Realistic Light in Cinema 4D-灰猩猩C4D教程 

2012-09-22 12:17 发布 | 作品版权归原作者所有,仅供参考学习,禁止商业使用!

视频教程 /[进阶教程]
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How To Use Global Illumination For Realistic Light in Cinema 4D-灰猩猩(Greyscalegorilla)C4D视频教程
In this tutorial, I show you how to light a simple scene using luminant materials and global illumination in Cinema 4D. First, I show you how to set up, model and texture the scene using Mograph type and simple primitives. Then we use GI to realistically light the scene.
Global Illumination is notorious for being hard to use and slow to render. It can definitely be tricky to get it looking right without rendering all day. That’s why I also try to explain a bit about how GI works and things we can do to make it do what we want and get it faster. I hope to be talking much more about GI as Iv’e been taking quite a liking to it lately. Especially for still renders. Enjoy!
This tutorial is based on this awesome piece called Let There Be Light by Jeff Osborne. Big thanks to Jeff for making such a great looking render!
教程截图:
How To Use Global Illumination For Realistic Light in Cinema 4D-灰猩猩C4D教程 - C4D之家 - Snip20120922_30.png

GSG C4D教程下载地址:How To Use Global Illumination For Realistic Light in Cinema 4D

  
  

   

      
      

        
        
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视频教程
教程格式: MP4 
教程语言: 英文
包含工程:  
教程性质: 普通教程
教程作者: 灰猩猩 Greyscalegorilla
教程来源: http://c4d.cn/

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