What’s New In Cinema 4D Release 12-灰猩猩(Greyscalegorilla)C4D视频教程 

2012-09-21 21:47 发布 | 作品版权归原作者所有,仅供参考学习,禁止商业使用!

视频教程 /[进阶教程]
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What’s New In Cinema 4D Release 12-灰猩猩(Greyscalegorilla)C4D视频教程
附5个效果视频:Connectors (Hinges)、LinearWorkflowCinema4D、Motors、New SoftBody Dynamics、RagDoll Physics、Springs And Connectors
教程截图:
What’s New In Cinema 4D Release 12-灰猩猩(Greyscalegorilla)C4D视频教程 - C4D之家 - Snip20120921_14.png

in this post, I wanted to show you guys some of the new features in Cinema 4D 12. Of course, with every new release there are a TON of new features, but I wanted to show you the ones I am most excited about.
在这篇文章中,我想告诉你们C4D12的新功能。当然,每一个新版本有很多的新功能,但我想告诉你,这个版本zui*令我兴奋。

New Dynamics
I’m most excited about the new dynamics system that now includes soft body dynamics, connectors, motors, and springs. By combining all these object together, you can now create very complex dynamic simulations. As you can see from all the renders below, It’s what I love the most about the new Cinema Release.

新动力
我zui*兴奋的是新的动力系统,现在包括柔体动力学,连接器,驱动器和弹簧。把所有的对象放在一起,你现在可以创建非常复杂的动力学模拟。正如下面,你看到的所有渲染效果,这正是我对新版C4D的喜爱之处。

Linear Workflow
Cinema 4D 12 has also added linear workflow. Linear workflow ensures that your lights, reflections, and shadows are rendered more realistically. There are a few “gotchas” when it comes to working linearly, but in future tutorials I will show you ways to get around it. There is no easy way to describe linear workflow except to say that it makes your renders look more realistic. More to come for sure.

线性工作流程
C4D12还增加了线性工作流程。线性工作流程,确保您的灯,反射和阴影,呈现更真实。说到工作线性,有几个“陷阱”。但在今后的教程,我会告诉你解决的方法。这里没有简单的方法来描述线性工作流程,只是说,它使你的渲染看起来更加逼真。更多将来确定。

New Lighting Options
You know I LOVE realistic lighting in my renders. Version 12 adds some really interesting lighting features. Cinema 12 allows you to use IES lighting in your scenes. IES Lighting allows you to download real light profiles that cast photo-real shadows. in your scene. Version 12 also bring white balance and color temperature to your scenes for even more precise control over your lighting.

新的照明选项

你知道在我渲染中,我喜欢真是的灯光。 12版增加了一些真正有趣的照明功能。C4D 12允许你在场景中使用IES照明。在你的场景,IES照明允许你发送真实的灯光轮廓。12版本还带来场景的白平衡和色温,可以更jīng确地控制你的照明。

Render Queue
The New Render Queue is awesome. It allows me to set up multiple renders with different cameras and settings and render them while I’m away. This allows me to set up renders and passes during the day and render overnight really easily. In fact, all the renders above were rendered in one go using the Render Queue. Sure, additions like this aren’t as flashy as new dynamics, but this feature alone will save me hours of tedious render setups and maintenance.

渲染队列
新的渲染队列非常棒。我可以设置多个具有不同形式的摄像机或者是设置,当我离开时照样渲染。这让一整天甚至是一整个晚上不停的渲染,变得更加容易。事实上,所有上面所有的渲染,都是在一个渲染列队中进行的。当然,这些新功能相对动力学来说,并不是多么华丽,但是这些新功能却能在繁琐的渲染设置和维护时,节省不少时间。

Way Way More
There is so much more with version 12 that I haven’t even explored yet including: new effector types like the Camera Deformer, Surface Deformer and Mesh Deformer, new Open GL Support, dual transformations, and more. You can expect many more videos about the new features and how to use them as I figure them out myself. Stay tuned for many more tutorials about the new dynamics and lighting, too. Version 12 is a really exciting release. What are your thoughts?

更多功能
新版本的12居然有这么多出乎意料的新功能,包括新的变形效果器,例如摄像机、表面、网格,新的Open GL支持,双转换,以及更多。你可以期待更多有关新功能的视频教程,我亲自研究如何使用它们,请继续关注更多的关于动力学和灯光的新功能教程。12版本的发布非常令人兴奋。你是怎么想呢?

GSG C4D教程下载地址:What’s New In Cinema 4D Release 12

  
  

   

      
      

        
        
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视频教程
教程格式: MP4 
教程语言: 英文
包含工程:  
教程性质: 普通教程
教程作者: 灰猩猩 Greyscalegorilla
教程来源: http://c4d.cn/

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