The current time in seconds.
Type: float
The texture flags, these values are:
TEX_TILE Texture tile enabled. TEX_MIRROR Texture mirroring enabled. TEX_ALPHA Texture uses alpha channel (for use within channel shaders). TEX_BUMP Bump calculation.
[Read-only]
Volume information, this can be None.
Type: VolumeData
The MIP blur offset.
Type: float
The MIP blur scale.
Type: float
Initializes a new channel data.
Parameters: | vd (BaseVolumeData) – Optional volume data. |
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Return type: | BaseVolumeData |
Returns: | A new channel data. |