SHADERINFO_0 |
None. |
SHADERINFO_TRANSFORM |
Channel needs back-transformed data. (Required for back_p.) |
SHADERINFO_BUMP_SUPPORT |
Channel shader supports the new bump system. This is strongly recommended for all shaders but simple 2D (UV) samplers. |
SHADERINFO_ALPHA_SUPPORT |
Channel shader supports alpha output. |
SHADERINFO_REFLECTIONS |
Channel shader computes reflections. |
SHADERINFO_DUDVREQUIRED |
Channel shader needs du/dv bump mapping data. |
SHADERINFO_DYNAMICSUBSHADERS |
Channel shader has a dynamic list of subshaders in its description. |