C4D R17可用的X-Particles 2.1破解版,支持MAC/WIN

2016-1-6 15:45| 发布者: cgterminal| 查看: 31678| 评论: 16

摘要: X-Particles是一个令人难以置信的强大的粒子系统,允许用户创建流体,粒子油漆等等。X-Particles允许精确控制粒子的几乎所有参数使用问题和行动。它不使用标准的CINEMA 4D 粒子发射器或Thinking Particles思维粒子,还 ...
C4D R17可用的X-Particles 2.1,支持MAC/WIN

C4D超强粒子插件 X-Particles v2.1 WIN/MAC 汉化特别版经过我们检查,在MAC和WIN系统中运行完美,并县支持C4DR14/R15/R16/R17。是无病毒软件,请放心使用。

X-Particles是一款运行在Cinema 4D R13和R14平台下的粒子插件,我们习惯的称之为C4D粒子插件。X-Particles速度极快,功能齐全。在第2版,它有一个全新的核心,没有实际的限制粒子计数。它保留了其基于对象的控制系统等都可以使用,无需任何知识。X-Particles有令人难以置信的强大的粒子系统,允许用户创建流体,粒子油漆等等。X-Particles允许精确控制粒子的几乎所有参数使用问题和行动。它不使用标准的CINEMA 4D 粒子发射器或Thinking Particles思维粒子,还有Xpresso。X-Particles 2.5被提名为2014年3D World CG Awards 2014(三维世界CG大奖),目前最新的X-Particles版本为3.5,但由于版权问题,至今未有发布出来。所以大家只能使用X-Particles 2.1,有能力的同学请去支持正版,X-Particles 3.5的强大功能是2.1版本所不能相比的。

C4D粒子插件 X-Particles v2新功能特点:








C4D超强粒子插件 X-Particles v2.1安装方法:

将从C4D之家下载回去的压缩包解压后,复制X-Particles R17目录放到C4D的插件目录即可.然后打开C4D输入注册码就OK了,注册码:AMON-RA-SUN-GOD-1-SPECIAL-RELEASE

关于XP 3.5的最新介绍:

NEW RELEASE | X-Particles 3.5 from helloluxx | Release Date – 30th November

INSYDIUM LTD is thrilled to announce the latest release of the most fully featured, advanced particle simulation and rendering environment for Maxon’s Cinema 4D software, X-Particles 3.5.

This latest release, available from November 30th 2015, is completely FREE to existing X-Particles 3 customers, even better you don’t have to do a thing – the update will happen automatically.

Also from November 30th 2015, when X-Particles 3.5 goes live, all new licenses purchased will be UNLOCKED. This change means that any new X-Particles 3.5 will now work with any Cinema 4D you want on any computer you want.

As with XP3, if you purchase an X-Particles 3.5 licence from helloluxx, you will receive exclusive XP3 training, learn. X-Particles 3 by Tim Clapham at 50% off the full price of buying the training alone. Simply add learn. X-Particles 3 to your cart and enter coupon code learn.xp3 to have the 50% discount automatically applied.

The XP3.5 development team have dramatically extended the control and possibilities by implementing heaps of new and exciting features making X-Particles 3.5 the most versatile particle system around, integrating seamlessly into Cinema 4D workflow and interface.

This is the first instalment, Illumination based emissions. Use Cinema 4D lights to trigger particle emissions from surfaces.

2nd Instalment, Keep it procedural – Cloner Splines in FollowPath. In Insydium’s latest update, the FollowPath Modifier has direct access to the Mograph Cloner Object, giving you even greater control over particle paths. Control like never before!

3rd Instalment, Trail Deformer. The new Trail Deformer helps breathe life into your Trails, use formulas or shaders to deform your Trails, add animation for full control over the Trail Object.

4th Instalment, xpParticlesFalloff. Now you can use particles as single Falloff Objects. The exciting new xpParticles Falloff will open the door to endless possibilities, from random growth to unique colour changing effects. Let each particle become controller of your modifiers.

5th Instalment, Enhanced Group Object, giving you more control over your particle groups. The group object can be used in 3 different modes, from display only to control over particle properties.


6th Instalment, xpSound Modifier. Use sound to drive your particles parameters, speed, colour, size and much more. Audio has never been this compelling.

If you purchase an X-Particles 3 Locked or Floating Licence from helloluxx, you will receive exclusive XP3 training, learn. X-Particles 3 by Tim Clapham at 50% off the full price of buying the training alone! Simply contact Fleur with your order number to receive your discount code for this training.

X-Particles 3

X-Particles is a full-featured particle and VFX system for CINEMA 4D. Using a unique system of Questions and Actions you get full control over your particle simulations without the need for Xpresso or Cinema 4D’s native particle system.

Particles, fluids and gaseous simulations – all in one place.

X-Particles Professional

X-Particles 3 is the most fully featured, advanced particle simulation and rendering environment for MAXON’S Cinema 4D software. Using a unique rule system of Questions and Actions giving you complete control over every aspect of your particle VFX pipeline.

Amazing Features

The blazing fast particle engine lets you work and render with millions of particles and it’s advanced tool-set gives you full access to everything you need to create the shot you require. If it’s a swarm or Fluid dynamics simulation, you’ll have it covered.

X-Particles 3

X-Particles 3

X-Particles 3 from helloluxx


The X-Particles 3 cache object lets you cache your scene to memory for instant fast play-back, cache to render as your file renders, or simply cache the particle simulation for play-back. You can use the included Partio exporter to send complex particle data to other applications as well.


X-Particles 3 comes packed with all the components you need to get the job done quickly, with professional results:

Nine generator objects including an Emitter, Spline Mesher, Electric Effects, Object Generator, Particle Skinner, Sprites, Particle Trails and an amazing particle painting tool.

13 Xpresso Nodes, Python Support.

Over 40 particle modifiers including updated versions of Cinema 4D’s modifiers. Set a Turbulence modifier to curl for wispy sims, or maybe you want to switch gears with the Vortex modifier to really stir things up. Whatever you can think of, there is a modifier for it.

Nine X-Particles Tags. Link objects, create collision objects, set up caching, and more!

Did we mention you can make up to 1 billion particles? Yeah, one BILLION!

Take a look at some components here.


X-Particles 3 is built seamlessly into Cinema 4D like it is part of the application. XP3 is compatible with the existing particle modifiers, object deformers, Mograph effectors, Hair module, native Thinking Particles and works with the dynamics system in R13 and later. If you don’t have a version of Cinema 4D with dynamics, no worries, we have your back! X-Particles 3 also contains it’s own system for handling collisions. If you know how to use the Mograph module, you already know how to use X-Particles, it’s that easy.

Control System

Controlling your particles is essential. X-Particles 3 gives you total control over your particle simulations using a simple and unique system of Questions and Actions, not complex Xpresso set-ups. It works like this, you ask a “Question” of each particle, for example, has the age exceeded a value. If the answer passes (is a yes) then the “Action” is carried out. Another great feature about the Questions and Actions system is it does not depend on keyframes! You can keyframe if you want to, but you don’t have to.


… The powerhouse behind X-Particles 3.

The fully threaded particle emitter lets you work with up to a billion particles in one scene. It’s easy, it’s fast, it’s fun.

Choose one of the 4 built-in emitter shapes, or use any primitive, polygon object or spline as your emission source. With tons of options and our Questions and Actions control system, the only limit is your imagination.


Particles don’t do a lot on their own so we have over forty, yes 40, different particle modifiers that you can use on their own, or combined, to create amazing simulations and effects. We have modifiers for particle control, particle motion, sprites, geometry, transformations, liquid and gaseous effects with our FLIP solver, and more.


X-Particles 3 has the most advanced particle rendering solution on the market. With one material you can render particles, splines, iso surfaces, volumetric, and voxels – there is nothing out there like it in one tool.

There is a particle shader which can render the particles without using geometry or hair and has a multitude of options to give you the exact look you desire. There is a channel shader for use with the Sprite generator, so any channel with a link for a shader can have effects too. There is a special shader for our Skinner Object, a Wet Map shader, and more.

Still want to render with the Hair module? Sure thing. X-Particles 3 is compatible with the Cinema 4D hair module. You need to renderh with geometry? Yup, you can still do that too if you want.


The X-Particles Unified Dynamics system includes Particle Based Dynamics [PBD], constraints with options for viscosity, surface tension, and more. FLIP [Fluid Implicit Particles] gives you all the power you need to create amazing Smoke, Fire and liquid effects, SPH [Smooth Particle Hydrodynamics] for yet even more Liquid types.

Combined with the array of X-Particles Modifiers and your imagination, the boundaries are endless.


X-Particles 3 requires Cinema 4D R13, R14, R15 or R16. Any build – Prime, Visualize, Broadcast, or Studio – can be used. Thinking Particles is not required to use X-Particles, unless of course you want to use the X-Particles emitter to emit Thinking Particles (for most purposes this is not required, only if you want to use Pyrocluster or the Hair renderer to render the particles).

* 32-bit or 64-bit? *

X-Particles 3 will only run on the 64-bit version of CINEMA 4D.


C4D R13: Windows XP or later, or on the Mac OSX 10.5 or later.

C4D R14/R15: Windows XP or later, or on the Mac OSX 10.6.8 or later.

C4D R16: Windows 7 or later, or on the Mac OSX 10.7.5 or later.

Please note: PPC machines are not supported in R14 or later versions.


If you are upgrading to a new version of X-Particles, you must remove any existing installation. Check in BOTH the user preferences plugins folder AND in the Cinema 4D application plugins folder and delete any other folders containing X-Particles. If you do not do this, Cinema will try to load the plugin twice and most probably, neither installation will run.

If you purchase an individual license, whichever version of Cinema 4D you run the installation on is the version of Cinema 4D that will be locked to X-Particles 3. Once locked, it cannot be changed.

Please Note: like for like upgrade pricing refers to upgrading from XP2.5 to XP3 – you must have a valid X-Particles 2.5 license in order to qualify for the X-Particles 3 upgrade pricing.


X-Particles 3 has a new serial number system independent of Cinema 4D wherein license management and entry happen directly into X-Particles. This means no more need for serial number updates with new Cinema 4D releases or having to add X-Particles to the MAXON license server. It is very important however that X-Particles 3 have an internet connection at least every 21 days for it’s licensing.

X-Particles 官网:http://www.x-particles.com

X-Particles 3.5介绍:http://helloluxx.com/product/x-particles-3-5/

X-Particles 2.1 WIN/MAC完美运行版下载:

X-Particles 2.0 / 2.1 WIN/MAC汉化包下载:







刚表态过的朋友 (2 人)



引用 Halo老师 2019-9-2 11:24
引用 SSSSSSSSS 2018-1-2 11:08
谢谢分享   真的很棒呢
引用 edogawawd 2017-9-20 07:53
引用 dylzm 2017-8-31 14:23
不错 谢谢楼主分享!!!!!!!!!!
引用 louxiaoxi 2017-2-24 16:19
我下载 下来了  没有r17 版本啊
引用 W2C 2017-2-6 09:14
引用 lhb999 2016-10-8 07:30
引用 cs1987 2016-9-21 10:49
引用 mm3007 2016-8-25 14:42
链接:http://pan.baidu.com/s/1pL5wHCJ 密码:rk63  不用谢
引用 koko 2016-7-25 08:26
引用 susanna 2016-7-21 13:22
引用 ahjxsb 2016-7-15 17:36
引用 黑色童话 2016-7-4 09:15
引用 卡的异声 2016-4-17 10:31
引用 woaizlf000 2016-4-4 02:08
引用 小白licc 2016-1-14 12:36






推荐阅读上一条 /10 下一条