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Banji Shader

Basic 基础Diffuse 漫反射Specular 1 镜面1Specular 2 镜面2Specular 3 镜面3Transparency 透明度Reflection 反思Environment 环境Ambient 环境Roughness 粗糙度Anisotropy 各向异性Illumination 照明Esoterica 女名女子名Assign 分配

Banji Shader

Banji was created to fill a couple of different needs in texturing. First Banji allows the rendering of translucent lighting from the back side of a surface complete with shadows. The other main use of Banji is the creation of good refractive, transparent materials, such as glass.

创建 Banji 是为了满足几个不同的纹理需求。首先,Banji 允许从表面的背面渲染半透明的灯光,完成阴影。Banji 的另一个主要用途是创造良好的折射、透明材质,如玻璃。

Banji differs from the other shaders in that it has an additional transparency channel.

Banji 不同于其他着色器,它有一个额外的透明通道。