Banji Shader
Banji Shader

Banji was created to fill a couple of different needs in texturing. First Banji allows the rendering of translucent lighting from the back side of a surface complete with shadows. The other main use of Banji is the creation of good refractive, transparent materials, such as glass.
创建 Banji 是为了满足几个不同的纹理需求。首先,Banji 允许从表面的背面渲染半透明的灯光,完成阴影。Banji 的另一个主要用途是创造良好的折射、透明材质,如玻璃。
Banji differs from the other shaders in that it has an additional transparency channel.
Banji 不同于其他着色器,它有一个额外的透明通道。