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Display Color

显示颜色

Basic 基础

Display Color

显示颜色

Thinking Particles colored using a Houdini Asset. TP粒子着色使用Houdini资产

This shader links to an object’s color (defined by the Display Color option) and colors the object accordingly when rendered. This shader has no other settings.

该着色器链接到对象的颜色(由 Display Color 选项定义) ,并在呈现时相应地为对象着色。这个着色器没有其他设置。

This is especially useful when working with Thinking Particles whose geometry (the material then belongs to the TP geometry object) is colored per pixel according to the defined color.

这在处理 Thinking Particles 时特别有用,这些 Thinking Particles 的几何图形(材质属于 TP 几何对象)根据定义的颜色按每个像素着色。