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Transform

转换

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Transform

转换

The Transform Node can be used to scale, move or rotate input colors and textures individually. This includes simple or reciprocally mirrored repetitions of texture tiles. 可以使用变换节点来缩放、移动或旋转输入的颜色和纹理。这包括简单或相互镜像的纹理砖重复

This node provides control over the translation, rotation and scaling of the input texture, as well as its repetitions within the UV space.

这个节点可以控制输入纹理的平移、旋转和缩放,以及在 UV 空间内的重复。