
Settings
设置
刷预装载保存复位
These buttons can be used if you want to archive brushes with individual settings for later use. Your brushes (as well as all other Cinema 4D presets) will be saved to a library in your user directory under Maxon/Version/library/browser/user.lib4d.
这些按钮可以用来存档笔刷和单独的设置供以后使用。您的笔刷(以及所有其他C4D 预设)将保存到您的用户目录下的 Maxon/Version/library/browser/user 库中。自由女神。
In the Content Browser you will find the presets (to download, delete, etc.) in the Presets/user/Sculpt Brush Preset directory.
在内容浏览器中,你会在 Preset/user/sculpt Brush Preset 目录中找到预置(用于下载、删除等)。
- Load 装载: Loads a brush preset from a list of available preset. Note that only brush presets can be listed here that are located in : 从可用预设列表中加载预设置的画笔。注意,这里只能列出位于user.lib4d 4d, sculpting.lib4d 雕刻 lib4d or 或sculpt_X.lib4d 4D (whereby, X’ can be an directory). (据此,x’可以是一个目录)
- Save 保存: The current brush settings are saved as a preset in the library. : 当前画笔设置保存为库中的预设值
- Reset 重置: Resets the brush to its default settings. : 将画笔重置为默认设置
The following commands are available in the Customize Commands Manager:
下面的命令可以在自定义命令管理器中使用:
- Load Sculpt Preset 加载雕塑预置
- Load Stamp Preset 预置加载邮票
- Load Stencil Preset 加载模板预置
These only work if a Sculpt brush is active and can be accessed quickly via hotkeys.
这些只有在雕刻笔刷是活跃的,并可以通过热键快速访问。
Tip: 提示:Note that bitmaps will not be saved for presets that contain bitmaps. The preset will contain an absolute path to the bitmap. Therefore you should make sure that Cinema 4D can access this path. 请注意,不会为包含位图的预设置保存位图。预设将包含位图的绝对路径。因此,你应该确保 Cinema 4D 可以访问这条路径
尺寸[0.1. . + ∞] fx
Here you can define the size of the brush. This can also be done interactively in the Viewport by pressing
这里你可以定义画笔的大小。在 Viewport,也可以通过按下 Shift + Ctrl + 左键单击 + 左/右拖动(热键)来交互式地完成。
At the right is a second fx button that offers the 3D functionality of the Effector as you know it from BodyPaint 3D.
右边是第二个 fx 按钮,它提供了效果器的3D 功能,就像你从 BodyPaint 3D 中知道的那样。
方向

Here you can define if the region beneath the Grab brush should be moved in the direction of the mouse (Mouse) in the direction of the average Normals (Normals; most often perpendicular to the surface or to a specific axis of the coordinate system (X, Y, Z)).
这里你可以定义抓取笔刷下面的区域是否应该沿着鼠标(鼠标)的方向移动到平均法线的方向(法线,通常垂直于表面或坐标系的特定轴线(x,y,z))。
Press
按 Cmd/Ctrl 暂时禁用法线。
地面距离

Sometimes the Grab brush should not affect surfaces across its entire defined radius but should determine where its effect should end based on the underlying topology. This is what occurs when the Surface Distance option is enabled. As you can see at the center of the image above, the Grab brush normally affects surfaces across its entire radius, falling off towards the edge. Even the upper lip and the nose were pulled down slightly. On the head at the right on the other hand these regions remained unchanged because the brush’s effect was greatly reduced at distinctive edges or where the surface topology changed dramatically.
有时,抓斗刷不应该影响其整个定义半径的表面,但应该确定其影响应该在基础拓扑结构的基础上结束。这就是启用“表面距离”选项时发生的情况。正如你可以看到在上面的图片的中心,抓斗刷通常影响其整个半径的表面,下降到边缘。甚至连上嘴唇和鼻子都被轻轻地往下拉。另一方面,在头部的右侧,这些区域保持不变,因为刷子的效果在明显的边缘或表面拓扑结构发生显著变化的地方大大降低。
However, there is a disadvantage: the brush’s falloff effect is not uniformly round but square (see far right of image). This is more apparent for larger deformations.
然而,它也有一个缺点: 画笔的掉落效果不是均匀的圆形,而是方形(见图片的右边)。这对于较大的变形更为明显。