Relief Object
救济物品
Basic 基础Coord.Object 对象Relief Object
救济物品
The relief map interprets the different grayscales within the image as altitude values. If you choose a color image, the grayscale is formed from the average value of the red, green and blue components of the bitmap picture. The brighter the pixel, the higher the elevation; the darker the pixel, the deeper it lies within the scene. In other words, darkness defines valleys, brightness is for mountains.
地形图将图像中不同的灰度解释为海拔值。如果选择彩色图像,则灰度由位图图像的红、绿、蓝三个组成部分的平均值构成。像素越亮,海拔越高; 像素越暗,它在场景中的位置就越深。换句话说,黑暗定义了山谷,光明定义了高山。

交互式编辑
The relief initially has three handles:
救济最初有三个句柄:
- Drag handle (1) to change the width (X). 拖动手柄(1)可更改宽度(x)
- Drag handle (2) to change the height (Y). 拖动手柄(2)可更改高度(y)
- Drag handle (3) to change the depth (Z). 拖动手柄(3)可更改深度(z)

If you enable Spherical, only two handles appear:
如果你启用了 Spherical,只会出现两个句柄:
- Drag handle (4) to change the globe’s radius (half the width — the first 拖动手柄(4)可更改球体半径(宽度的一半ー第一个半径)Size 大小 value). 价值)
- Drag handle (5) to change the height of the elevation (height - the second 拖动手柄(5)可更改立面的高度(高度——第二个Size 大小 value). 价值)
