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Basic Noise

基本噪音

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Basic Noise

基本噪音

In conjunction with the Basic Node, mathematical noise patterns can be created, e.g., that can be used as a relief or simulating a surface roughness. 结合 Basic Node,可以创建数学噪音模式,例如,可以用作救济或模拟表面粗糙度

This Node can be used to create various noise patterns as grayscales that, for example., can be used directly as a relief effect. The available patterns and options are closely related to those of the Noise shader in the standard Material System. If you require additional settings, a separate Noise Node can be used.

这个 Node 可以用来创建各种各样的灰度模式,例如,可以直接用作一个浮雕效果。现有的模式和选项是密切相关的噪音着色器在标准材质系统。如果需要其他设置,可以使用单独的“噪声节点”。