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Angular Unit

角度单位

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Angular Unit

角度单位

Angles can be measured in radians or degrees. The Angular Unit Node can be used to convert from one system to the other. 角度可以用弧度或度来测量。角单位节点可以用来从一个系统转换到另一个系统

In mathematics there are two methods with which angles can be measures. The most commonly used method is in degrees, e.g., between 0° and 360°.

在数学中,有两种方法可以用角度来度量。最常用的方法是以角度为单位,例如,在0 ° 到360 ° 之间。

In mathematics, the relationship within a circle or circle section can be defined even more flexibly using radian angles. An angle of 90° translates to π/2. Consequently, 180° is exactly π and 360° is 2* π. Since Cinema 4D also calculates internally using radians, it might be necessary to manually convert a calculation to another system. This can be done using this Node.

在数学中,利用弧度角可以更灵活地定义圆或圆截面内的关系。一个90 ° 的角转化为 π/2。因此,180 ° 等于 π,360 ° 等于2 * π。由于 cinema4d 也是使用弧度进行内部计算的,因此可能需要手动将计算转换到另一个系统。这可以通过使用这个 Node 来完成。