Angular Unit
角度单位
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角度单位

In mathematics there are two methods with which angles can be measures. The most commonly used method is in degrees, e.g., between 0° and 360°.
在数学中,有两种方法可以用角度来度量。最常用的方法是以角度为单位,例如,在0 ° 到360 ° 之间。
In mathematics, the relationship within a circle or circle section can be defined even more flexibly using radian angles. An angle of 90° translates to π/2. Consequently, 180° is exactly π and 360° is 2* π. Since Cinema 4D also calculates internally using radians, it might be necessary to manually convert a calculation to another system. This can be done using this Node.
在数学中,利用弧度角可以更灵活地定义圆或圆截面内的关系。一个90 ° 的角转化为 π/2。因此,180 ° 等于 π,360 ° 等于2 * π。由于 cinema4d 也是使用弧度进行内部计算的,因此可能需要手动将计算转换到另一个系统。这可以通过使用这个 Node 来完成。