
Inputs
投入
数据类型
Here you can select the data type for the inputs you want to mix. The Node’s result will also assume this data type.
在这里,您可以为要混合的输入选择数据类型。Node 的结果也将采用此数据类型。
You can select from Float for simple numeric values as well as various vector formats for Color (Color), ColorA (color with alpha channel), Vector3D, Vector and Vector4D.
您可以从 Float 中选择简单的数值,也可以从各种矢量格式中选择 Color (Color)、 ColorA (Color with alpha channel)、 Vector3D、 Vector 和 Vector4D。
Input 1[-∞..+∞]
Input 2[-∞..+∞]
输入1[-∞ . . + ∞]输入2[-∞ . . + ∞]
Imagine these values as minimum and maximum and you want to mix them as a percentage. A Blend Factor of 0% will pass the value of Input 1 to the Node’s output. A Blend Factor of 100% will pass on the value of Input 2. All percentage values in-between will pass on a corresponding blended value of Input 1 and Input 2. Since percentage values of less than 0% and in excess of 100% can be applied, values outside of the range between Input 1 and Input 2 can be interpolated.
将这些值设想为最小值和最大值,然后将它们以百分比混合。0% 的混合因子将把 Input 1的值传递给 Node 的输出。100% 的混合因子将传递给输入2的值。中间的所有百分比值都将传递给相应的 Input 1和 Input 2混合值。由于可以应用小于0% 和超过100% 的百分比值,因此可以插值输入1和输入2之间范围以外的值。
混合因子[-∞00. . + ∞00% ]
With percentage values between 0% and 100%, results between Input 1 and Input 2 can be interpolated. . Since percentage values of less than 0% and in excess of 100% can be applied, values outside of the range between Input 1 and Input 2 can be interpolated.
当百分比值介于0% 和100% 之间时,可以插值输入1和输入2之间的结果。.由于可以应用小于0% 和超过100% 的百分比值,因此可以插值输入1和输入2之间范围以外的值。