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Optimize 优化Basic 基础Inputs 投入Outputs 产出

Inputs

投入

Geometry

几何学

Here you can pass the geometry to the Node that should be checked for overlying or unused points or collapsed polygons (triangles or quads that have at least 3 points on one straight).

在这里,您可以将几何图形传递给 Node,该 Node 应该检查是否覆盖或未使用的点或折叠多边形(在一条直线上至少有3个点的三角形或四边形)。

Mode

模式

Here you can select the type of element that should be evaluated. You can select from Points, Edges or Polygons. If edges or polygons are selected, the points associated with these will also be included and vice-versa.

在这里,您可以选择应该计算的元素类型。您可以选择点,边缘或多边形。如果选择了边或多边形,那么与这些边或多边形相关的点也将包括在内,反之亦然。

This Node can also be used for splines. However, only the points can be optimized because a spline has no surfaces.

这个节点也可以用于样条。然而,由于样条曲线没有曲面,因此只能对点进行优化。

Selection

选择

Here you can use an iteration of the point, edge or polygon indices to pass a selection of elements that should be optimized to the Node. For this, you can use an Index Array from String Node. If you don’t use this input an active selection in accordance with the Mode selection will automatically be made.

在这里,您可以使用点、边或多边形索引的迭代来传递应该优化到 Node 的元素的选择。为此,可以使用 String Node 中的 Index Array。如果您不使用此输入,将自动按照模式选择进行活动选择。

Polygons

多边形

This will activate the search for polygons that have no three-dimensional display. This is the case if, for example, all points of a polygon lie at the same position or on a straight. These surfaces will be removed automatically.

这将激活搜索没有三维显示的多边形。例如,如果一个多边形的所有点都位于同一位置或在一条直线上,就是这种情况。这些表面将被自动去除。

Unused Points

未使用的积分

If the geometry contains points that have no edge connection to a polygon, these will be removed automatically.

如果几何图形包含与多边形没有边连接的点,这些点将被自动删除。

Points

积分

Enabling this option will search for connections with the defined Tolerance value that have nearly identical positions. These points will then be melted into a single point.

启用此选项将搜索位置几乎相同的具有已定义公差值的连接。然后将这些点熔化成一个点。

Tolerance[0..+∞m]

公差[0. . + ∞ m ]

A Tolerance value can be defined that defines the minimum distance that points must have from one another in order for them not to be removed. If the distance between points is less than the defined Tolerance, these points will be melted to a single point. If polygons should be made superfluous in the process (e.g., if all three of a polygon’s corner points reference the same point), these will be removed automatically.

可以定义一个公差值,它定义了各点为了不被移除而必须相互之间保持的最小距离。如果点之间的距离小于定义的公差,这些点将熔化成一个点。如果多边形在这个过程中变得多余(例如,如果一个多边形的所有三个角点都指向同一个点) ,这些多边形将被自动删除。