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Loft Line

Basic 基础Inputs 投入Outputs 产出

Loft Line

This Node’s functionality reflects that of the Loft object and can be used to connect multiple splines with a hull. The splines must be separate geometry and not segments within a geometry. Note also that lines created directly via Scene Nodes, UV information must also be present for the points. This information can be added via a Geometry Property Set Node.

这个节点的功能反映了 Loft 对象的功能,可以用来连接多个样条与船体。样条函数必须是分离的几何体,而不是几何体中的段。还要注意的是,直接通过场景节点创建的线条,UV 信息也必须出现在点上。可以通过几何属性集节点添加此信息。

When using spline objects that are linked via a Legacy Object Node to the Lofe Line Node, UVs do not have to be assigned, as the above example shows. 当使用通过遗留对象节点链接到 Lofe Line 节点的样条对象时,不必分配 uv,如上面的示例所示