
Inputs
投入
几何学
Here you can pass the geometry to the Node whose point positions and Normal orientations you want to query.
在这里,您可以将几何图形传递给要查询其点位置和法向的 Node。
多边形法线
If you want to change the direction of the surface Normals before outputting them, you can do this here. To do so, you can pass an Array with the Normal orientations of the polygons to the Node.
如果你想在输出之前改变表面法线的方向,你可以在这里做。为此,可以将具有多边形法向方向的 Array 传递给 Node。
法线类型
Here you can select the type of calculation for the point Normals. You can select from:
在这里,您可以选择法线点的计算类型。您可以从以下选择:
- Angle Weighted 加权角度: Polygon Normals that have a greater angle to the region being viewed will be taken more into consideration than Normals with a flatter angle to the polygons. : 与多边形角度较平的法线相比,与被观察区域角度较大的法线会得到更多的考虑
- Area Weighted 面积加权: The Normals of the larger polygons will affect rendering more than Normals on smaller surfaces : 较大的多边形的法线会影响较小表面的法线渲染
- Uniform 制服: A simple average calculation of the neighboring Normal directions will take place : 将进行邻近法线方向的简单平均计算