
Inputs
投入
几何学
Here you can pass the geometry to the Node that you want to read out.
在这里,您可以将几何图形传递给要读出的 Node。
类型
Here you can select the type of information you want to read out of the geometry. You can select from 3D Points, Color, Normal, UV, UVW, Weight or Corner.
在这里,您可以选择您想要读出几何形状的信息类型。你可以选择从3D 点,颜色,正常,紫外线,紫外线,重量或角落。
姓名
Imaging the information about point positions, UV coordinates and vertex colors as data packets on a shape. Each data packet can exist multiple times. This is in principle comparable to an object’s tags – an object can, for example, have multiple UVW or Vertex Map tags, etc. In order to keep the data packets of the same type separate, individual names can be assigned that can be used to call up the data.
将有关点位置、 UV 坐标和顶点颜色的信息成像为形状上的数据包。每个数据包可以存在多次。这在原则上类似于一个对象的标记——例如,一个对象可以有多个 UVW 或 Vertex Map 标记等等。为了使同一类型的数据包保持独立,可以分配可用于调用数据的单个名称。
If multiple data packets of a given type are assigned to the geometry you can enter the name of the desired packet here. Otherwise the first data packet of the desired type will be queried on the geometry.
如果给定类型的多个数据包被分配给几何图形,您可以在这里输入所需数据包的名称。否则,将在几何图形上查询所需类型的第一个数据包。