
Parameter
参数
‧矩阵
Feed the matrix you want read out into this port.
将要读出的矩阵输入到此端口。
•旋转顺序
In the Attribute Manager’s Coord tab you can define the rotation order with which Cinema 4D defines the orientation of an object (see also (s.a. Order). Depending on the order, different rotations will result for a given (stationary) object.
在属性管理器的 Coord 选项卡中,您可以定义 Cinema 4D 用于定义对象方向的旋转顺序(另请参阅(s.a. Order))。对于一个给定的(静止的)物体,根据顺序,会产生不同的旋转。
The HPB system is used by default.
默认情况下使用 HPB 系统。
H[-∞..+∞]•
P[-∞..+∞]•
B[-∞..+∞]•
H [-∞ . . + ∞] · p [-∞ . + ∞] · b [-∞ . . + ∞] ·
This is where heading, pitch and bank are output as a radian measure (360° = 2*PI).
这就是标题、音高和倾斜度作为弧度度量输出的地方(360 ° = 2 * PI)。
向量[ XYZ ]•
Use this Output port to output heading, pitch and bank as a summarized vector.
使用此输出端口输出标题,间距和银行作为一个总结向量。