Emission Material
发光材质
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发光材质

The emitting material behaves similarly to a standard material that only has the Luminance channel enabled (polygon lights, for example, have this type of material). It emits light without having to be illuminated itself. Use this material, for example, if you want to place an HDRI material on a sky object or otherwise want to have objects luminate.
发射材质的行为类似于只启用亮度通道的标准材质(例如,多边形灯具有这种类型的材质)。它不需要自己被照亮就能发光。使用这种材质,例如,如果你想放置一个 HDRI 材质在天空对象或其他想有对象流光。