
Base
基地
基色
This setting can be used to adjust the car paint’s base color. This is the material’s bottom-most diffuse color layer (with which the flakes are combined since they don’t have their own color).
这个设置可以用来调整汽车漆的底色。这是材质的底部最漫反射的颜色层(由于雪花没有自己的颜色,所以与之结合在一起)。
色移[0. . 100% ]

This setting can be used to simulate an interference or flip-flop paint. This type of paint has a different color – within a certain range – depending on the angle from which it is viewed. In reality, this effect is generated by light interference and is therefore created using a Thinfilm Node.
此设置可用于模拟干扰或触发器油漆。这种颜料有不同的颜色-在一定范围内-取决于从什么角度观察。实际上,这种效果是由光干涉产生的,因此使用薄膜节点创建。
Increasing the Color Shift values will strengthen the effect correspondingly. A value of 0% will disable the effect.
增加颜色移位值将相应地增强效果。0% 的值将使效果失效。
粗糙度[0. . 100% ]
This setting can be used to define the roughness of the color beneath the clear coat. The smaller the value, the closer the material will be to a polished, reflective metal. The larger the value, the more diffuse or "silky” the surface will be.
这个设置可以用来定义在透明外套下面的颜色的粗糙度。价值越小,材质将更接近一个抛光,反射金属。价值越大,更漫反射或“丝绸”的表面将。