Shader Properties
1Color 2
Color 1 and Color 2 define the colors of the two tiles.
颜色1和颜色2定义了两个瓷砖的颜色。
U Frequency[0..+∞]
V Frequency[0..+∞]
频率[0. . + ∞] v 频率[0. . + ∞]
U Frequency and V Frequency define the size of tiling, i.e., the fineness of the structure, in two independent directions. Higher values result in smaller tiles. Enter unequal values, such as U=1 and V=2, for rectangular tiles.
U 频率和 v 频率定义了瓷砖的大小,也就是说,在两个独立的方向上结构的细度。较高的值导致较小的瓦片。为矩形瓦片输入不等的值,如 u = 1和 v = 2。