Checkerboard Shader 棋盘式着色器Basic 基础Shader 着色器

Shader Properties

Color 1
Color 2

1Color 2

Color 1 and Color 2 define the colors of the two tiles.

颜色1和颜色2定义了两个瓷砖的颜色。

U Frequency[0..+∞]
V Frequency[0..+∞]

频率[0. . + ∞] v 频率[0. . + ∞]

U Frequency and V Frequency define the size of tiling, i.e., the fineness of the structure, in two independent directions. Higher values result in smaller tiles. Enter unequal values, such as U=1 and V=2, for rectangular tiles.

U 频率和 v 频率定义了瓷砖的大小,也就是说,在两个独立的方向上结构的细度。较高的值导致较小的瓦片。为矩形瓦片输入不等的值,如 u = 1和 v = 2。