PSpinBasic 基础Parameter 参数

Parameter

参数

Using these settings, you can control the rotation speed of particles about their axis system e.g., how long each particle takes to complete a revolution.

使用这些设置,你可以控制粒子绕其轴系的旋转速度,例如,每个粒子完成一次公转所需的时间。

Evaltime[0..+∞]

估算时间[0. . + ∞]

If the particles were to suddenly use the new spin values, the change in motion would probably seem abrupt and unnatural. Using this parameter, you can ease in the spin, so that the particles gradually build up to the new values.

如果粒子突然使用新的自旋值,运动的变化可能会显得突兀和不自然。使用这个参数,您可以减轻自旋,使粒子逐渐增加到新的值。

The parameter defines how many frames it takes until the particles fully use the new spin settings. Increasing the value means the particles will ease into the new spin more gradually, i.e., the transition will take longer.

这个参数定义了在粒子完全使用新的自旋设置之前需要多少帧。增加数值意味着粒子会更加缓慢地进入新的自旋,也就是说,转变需要更长的时间。

Time[0..+∞]
Variation[0..100%]

时间[0. . + ∞]变化[0. . 100% ]

This value determines the rotation speed of the particles indirectly. It defines how long (in seconds) each particle will take to complete one revolution. For example, if Time is set to 10, each particle will take 10 seconds to complete a revolution. You can vary the rotation speed using the Variation parameter.

这个值间接地决定了粒子的转速。它定义了每个粒子完成一次公转所需的时间(秒)。例如,如果时间设置为10,每个粒子将需要10秒完成一次公转。您可以使用 Variation 参数改变旋转速度。

Phase[-∞..+∞°]
Variation[0..100%]

相位[-∞ . . + ∞ ° ]变化[0. . 100% ]

When particles are born, they usually start with a rotation of 0° — the same direction as the emitter. If you want the particles to start with a different direction, define the desired Phase angle here. Note that this angle can only be assigned to particles at the time of their birth. You can vary this starting angle using the Variation parameter.

当粒子诞生时,它们通常以0 ° 的旋转开始,旋转方向与发射体相同。如果你希望粒子从不同的方向开始,在这里定义所需的相位角。注意,这个角度只能在粒子出生时指定给它们。您可以使用 Variation 参数改变这个起始角度。

Friction[0..+∞]

摩擦[0. . + ∞]

The Friction value dampens the spin of the particles, eventually stopping the spin completely so that the particles no longer rotate. The higher this value, the more quickly the rotation is stopped.

摩擦力会抑制粒子的自旋,最终使自旋完全停止,因此粒子不再旋转。这个值越高,停止旋转的速度越快。

These settings are especially useful for realistic spinning of particles that have varying speeds and sizes. For example, suppose you want to simulate a car exploding. The force of the explosion will accelerate smaller, lighter parts more rapidly than larger, heavier parts. In general, large particles spin more slowly than small ones and, for this reason, the rotation speed of each particle can be affected by its size or speed.

这些设置对于具有不同速度和大小的粒子的实际旋转尤其有用。例如,假设您想要模拟汽车爆炸。爆炸的力量将加速更小,更轻的部分比更大,更重的部分更快。一般来说,大粒子的旋转速度比小粒子慢,因此,每个粒子的旋转速度都会受到其大小或速度的影响。

Speed Dependence[0..+∞]

速度依赖[0. . + ∞]

With the Speed Dependence setting, the speed of the particles influences the rotation speeds. A value of 1.0 leads to no change in the rotation speed when the speed of particles is 1.0. A lower value leads to slower spinning.

在速度相关设置下,粒子的速度影响旋转速度。当粒子速度为1.0时,1.0的值不会引起转速的变化。较低的值导致较慢的旋转。

Size Dependence[0..+∞]

尺寸依赖[0. . + ∞]

The Size Dependence setting works similarly, except that the rotation speed is influenced by the size of particles. A value of 1.0 leads to no change in the rotation speed when the size of particles is 1.0. A lower value leads to faster spinning.

尺寸相关设置的工作原理类似,除了旋转速度受到粒子大小的影响。当粒子大小为1.0时,1.0的值不会引起转速的变化。较低的值导致较快的旋转。

Axis Type
Axis[XYZ ]
Variation[0..180°]

轴类型轴[ XYZ ]变体[0. . 180 ° ]

Here you can set whether the particles should rotate about a particular axis, a randomly chosen axis or parallel to the direction in which the particles are travelling.

在这里你可以设置粒子是围绕一个特定的轴旋转,随机选择的轴还是平行于粒子运动的方向。

Random

随机

The particles will rotate about a randomly chosen axis.

粒子将围绕一个随机选择的轴旋转。

Direction Of Travel

旅行方向

The particles will rotate about the axis that is parallel to the direction in which they are travelling. You can vary the rotation axis using the Variation parameter.

这些粒子将围绕与其运动方向平行的轴旋转。您可以使用 Variation 参数改变旋转轴。

User Defined

用户定义

The particles will rotate about the axis defined by the three Axis values. For example, a vector of 0;0;1 will cause the particles to spin about their Zaxes. You can vary the rotation axis using the Variation parameter.

粒子将围绕由三个轴值定义的轴旋转。例如,一个0; 0; 1的矢量将使粒子围绕它们的 Zaxes 旋转。您可以使用 Variation 参数改变旋转轴。

This setup will start particles spinning at a certain position, determined by the Compare node. Choose the actual spin rate etc. by setting the parameters for PSpin in the 这个设置将在某个位置开始粒子旋转,这个位置由比较节点决定。通过设置 PSpin 的参数来选择实际的自旋速率等Attribute Manager 属性管理器.

Additional input ports:

其他输入端口:

On

•安

A Boole value of True switches the node on; a value of False switches it off.

值为 True 的 Boole 将打开该节点; 值为 False 将关闭该节点。

Animation Time

•动画时间

Since the node’s parameters can be keyframe animated, by default the Cinema 4D time is used internally to ensure that the values are interpolated correctly. However, you can pass your own time value to this port. This should be of the data type Time, which is a Real number in the simplest case. If no value is passed, Cinema 4D’s time is used.

由于节点的参数可以是关键帧动画,默认情况下 Cinema 4D 时间在内部使用,以确保值被正确插值。但是,您可以将自己的时间值传递到此端口。这应该是数据类型 Time,在最简单的情况下,它是一个实数。如果没有值传递,使用 Cinema 4D 的时间。

Particle

•粒子

Connect this port to the stream whose particles you want to spin, such as to the Particle output port of a PPass node.

将此端口连接到要旋转的粒子流,例如 PPass 节点的粒子输出端口。