Parameter
参数
Use these parameters to slow down or even freeze the motion for timeslicing visual effects. You can return the particles to their motion prior to freezing.
使用这些参数可以减慢甚至冻结运动,以实现分时的视觉效果。你可以让粒子在冰冻之前恢复运动。
Freeze[0..100%]
Variation[0..100%]
冻结[0. . 100% ]变异[0. . 100% ]
This parameter controls the freeze effect. A value of 0 has no effect on the particles while 100% freezes them completely, bringing them to an immediate halt.
这个参数控制冻结效果。值为0对粒子没有影响,而100% 的完全冻结他们,使他们立即停止。
You can vary the Freeze setting using the Variation parameter, which will create a non-uniform effect for the particles.
你可以使用 Variation 参数来改变冻结设置,这将为粒子创建一个不均匀的效果。
This effect will only be calculated once per particle, so high values may result in some particles being completely frozen while others carry on moving.
这种影响每个粒子只能计算一次,所以高值可能会导致一些粒子完全冻结,而其他粒子继续移动。
超过年龄/年龄梯度
If Over Age is enabled, you can use the gradient to control the freezing of particles based on their age. For example, you can freeze particles as they get older.
如果超龄启用,您可以使用梯度来控制颗粒的冻结基于他们的年龄。例如,当粒子变老时,你可以冷冻它们。
The left edge of the gradient represents the moment the particles are born and the right edge the moment they die. Thus the gradient covers the life span of the particles. The brightness at a position on the graph acts as a multiplier for the Freeze value.
梯度的左边缘表示粒子出生的时刻,右边缘表示粒子死亡的时刻。因此,梯度覆盖了粒子的寿命。图表中某个位置的亮度充当“冻结”值的乘数。
To create a knot, click in an empty area below the gradient and a knot of the color at that position will be added. To change the color of a knot, double-click it and choose the desired color using the system color dialog. To remove a knot, Drag & drop it away from the gradient. The small diamonds on the gradient are bias handles and they pull the interpolation of the color knots from side to side for more control over how the gradient changes.
要创建一个结,点击在一个空白区域下面的梯度和一个结的颜色在该位置将添加。若要更改结的颜色,请双击它并使用系统颜色对话框选择所需的颜色。要删除一个结,拖放它远离梯度。梯度上的小金刚石是偏置手柄,他们拉从一边到另一边的颜色节点插值,以便更好地控制梯度的变化。
Additional input ports:
其他输入端口:
•安
A Boole value of True switches the node on; a value of False switches it off.
值为 True 的 Boole 将打开该节点; 值为 False 将关闭该节点。
•动画时间
Since the node’s parameters can be keyframe animated, by default the Cinema 4D time is used internally to ensure that the values are interpolated correctly. However, you can pass your own time value to this port. This should be of the data type Time, which is a Real number in the simplest case. If no value is passed, Cinema 4D’s time is used.
由于节点的参数可以是关键帧动画,默认情况下 Cinema 4D 时间在内部使用,以确保值被正确插值。但是,您可以将自己的时间值传递到此端口。这应该是数据类型 Time,在最简单的情况下,它是一个实数。如果没有值传递,使用 Cinema 4D 的时间。
•粒子
Connect this port to the stream of particles that you want to freeze.
将此端口连接到要冻结的粒子流。