Parameter
参数
Time[0..+∞]
Variation[0..100%]
时间[0. . + ∞]变化[0. . 100% ]
Time sets the number of seconds after which the particles will die. You can vary when the particles will die using the Variation parameter.
时间设定粒子死亡的秒数。你可以改变粒子的死亡时间使用变化参数。
Additional input ports:
其他输入端口:
•粒子
Connect this port to the stream of particles whose time of death you want to change, such as to the Particle output port of a PPass node.
将此端口连接到要更改其死亡时间的粒子流,例如 PPass 节点的粒子输出端口。
•安
A Boole value of True switches the node on; a value of False switches it off. If no value is set the node will automatically be inactive.
值为 True 的 Boole 将打开该节点; 值为 False 将关闭该节点。如果没有设置值,节点将自动处于非活动状态。
•动画时间
Since the node’s parameters can be keyframe animated, by default the Cinema 4D time is used internally to ensure that the values are interpolated correctly. However, you can pass your own time value to this port. This should be of the data type Time, which is a Real number in the simplest case. If no value is passed, Cinema 4D’s time is used.
由于节点的参数可以是关键帧动画,默认情况下 Cinema 4D 时间在内部使用,以确保值被正确插值。但是,您可以将自己的时间值传递到此端口。这应该是数据类型 Time,在最简单的情况下,它是一个实数。如果没有值传递,使用 Cinema 4D 的时间。