Formula Object

公式对象

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Formula Object

公式对象

The Formula object uses mathematical formulae to deform other objects. Drag the handles to control the size of the deformer. All surfaces — including those outside the cyan box — are affected. The default formula creates circular waves.

公式对象使用数学公式使其他对象变形。拖动手柄可控制变形器的大小。所有表面ーー包括青色盒外的表面ーー都会受到影响。默认的公式产生圆波。

Plane with 40x40 segments. 40x40段平面

Example:

例子:

cos(4*sqrt(x*x+z*z)-2*t)/sqrt(1+4*sqrt(x*x+z*z))

Cos (4 * sqrt (x * x + z * z)-2 * t)/sqrt (1 + 4 * sqrt (x * x + z * z))

This formula creates damped circular waves. The time parameter (t) has been introduced so that the waves are animated over time. Cinema 4D handles this animation automatically when t (time) is present in the formula.

这个公式产生阻尼圆波。引入了时间参数(t) ,使波随时间而动画。当公式中出现 t (时间)时,C4D 会自动处理这个动画。