Push Apart
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Basic 基础Coord.Effector 效果器Deformer 分离器Falloff 女名女子名Push Apart
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MoGraph does not automatically prevent clones from intersecting when they’re distributed, which is something that occurs quite often. This is something that should not happen at all in certain applications (e.g., when pedestrians are distributed along a sidewalk) but is less critical for others (trees in a forest can intersect somewhat). The Push Apart Effector is designed to prevent clones from intersecting. Even though it can’t work wonders (it works interactively and is not always able to find a suitable solution to prevent all intersections) but it can save a load of manual work, for example when working with Dynamics!
并不能自动阻止克隆在分布时的交叉,这种情况经常发生。这种情况在某些应用程序中根本不应该发生(例如,当行人沿着人行道分布时) ,但对于其他应用程序则不那么重要(森林中的树木可能会有所交叉)。推除效果器的目的是防止克隆交叉。即使它不能创造奇迹(它可以交互工作,并不总是能够找到一个合适的解决方案,以防止所有交叉路口) ,但它可以节省手动工作的负荷,例如,当工作与动态!
The Push Apart Effector works best when the clones are not bunched closely together:
当克隆不是紧密地捆绑在一起时,分离效果器工作得最好:
Then there is simply more room available to ensure a minimum amount of spacing without having to push the complete clone conglomorate apart, which can result in intersecting if very many clones are used.
这样就有了更多的空间,以确保最小的间距,而不必将整个克隆集中起来,如果使用很多克隆,就会产生交叉。
Its iterative way of working, can cause jumpy behavior when its settings are animated (e.g., Radius). If this happens, add a Delay Effector (place it after the Push Apart Effector in the Effector list) to smooth things out.
它的迭代工作方式,可以导致跳跃行为时,其设置是动画(例如,半径)。如果发生这种情况,添加一个延迟效果器(放置在效果器列表中推除效果器之后)来平滑事情。