Cylinder Object 圆柱体对象Basic 基础Coord.Object 对象Caps 帽子Slice 切片

Caps

帽子

Caps

帽子

Enable this option to add caps to the top and base of the cylinder. Otherwise, the cylinder is hollow.

启用此选项将帽子添加到钢瓶的顶部和底部。否则,钢瓶是空心的。

Caps enabled (left) and disabled (right). 大写启用(左)和禁用(右)

Segments[1..1000]

片段[1. . 1000]

Defines the number of subdivisions of the caps in a radial direction. The subdivision along a cap’s circumference is defined by Rotation Segments.

定义在径向方向上的帽子的细分数。沿着帽子的圆周的细分是由旋转段定义的。

Fillet

鱼片

Assuming that the cylinder has caps you can use this option to apply a fillet or chamfer to the join between the cylinder body and the caps.

假设钢瓶有帽子,你可以使用这个选项来在钢瓶本体和帽子之间的连接处加上倒角或倒角。

Radius[0..+∞m]

半径[0. . + ∞ m ]

Enter the radius of the fillet.

输入圆角半径。

Segments[1..1000]

片段[1. . 1000]

With Fillet selected you can choose the degree of the roundness with this option. The higher the value the smoother the join will appear; enter a value of 1 to achieve a chamfer. In the picture is a rounded cylinder. To the left is a chamfer, then a rough fillet and, on the right, a high-value, smooth fillet.

选择圆角后,你可以用这个选项来选择圆度。值越高,连接将显示得越平滑; 输入值1以实现倒角。图中是一个圆柱体。左边是一个倒角,然后是一个粗糙的鱼片,在右边,一个高价值,光滑的鱼片。

From left to right: Fillet Segments set to 1 (a chamfer), 3 and 10. 从左到右: 倒角片设置为1(倒角) ,3和10

The roundness can be set as high as the cylinder’s radius — the caps will then be hemispherical.

圆度可以设置得和圆柱体半径一样高,这样盖子就是半球形的了。