Object Properties
对象属性
大小[ XYZ m ]
You can use the input box(es) to change the deformer’s dimension(s).
您可以使用输入框来改变变形器的尺寸。
与父节点匹配
The Alignment setting defines the axis with which the Deformer will rotate on the Child object’s axis:
对齐设置定义了变形器在子对象轴上旋转的轴:
+ x,-x,+ y,-y,+ z,-z
As soon as you click on the Fit to Parent object, the Deformer will:
一旦你点击适合父对象,变形者会:
自动
If Alignment is set to Auto, a semi-automatic mode will be defined that requires your interaction. So what do you need to do?
如果对齐设置为“自动” ,则会定义一个需要交互的半自动模式。那么你需要做什么呢?
Assuming you have the spring as pictured above that is aligned freely in space. The object axis is also aligned freely. Now you want the Bend object Deformer, for example, to bend the spring along its length. Proceed as follows after you have made the Bend object a Child object of the spring:
假设你有如上图所示的在空间中自由对齐的弹簧。对象轴也是自由对齐的。现在你需要 Bend 对象 Deformer,例如,沿着它的长度弯曲弹簧。在将 Bend 对象设置为 spring 的子对象之后,如下所示继续:
This option is completely independent of the Parent object axis and uses the alignment you define manually. As soon as you click on Fit to Parent, the Deformer’s position and scale will be adapted as closely as possible to the Parent object to ensure a good deformation.
此选项完全独立于父对象轴,并使用您手动定义的对齐方式。一旦你点击适合父母,变形者的位置和规模将尽可能接近父母对象,以确保良好的变形。
模式
Different modes for deformation.
不同的变形模式。
There are three modes for bulge deformation: Limited, Within Box and Unlimited.
鼓胀变形有三种模式: 有限变形、盒内变形和无限变形。
有限公司
The entire object is affected. Surfaces at a height between the top and bottom of the (non-deformed) cyan box are bulged and the other surfaces are translated if necessary to accommodate the bulge. In the example, the result is the same as Within Box. However, the effect differs when the bulge deformer is moved or rotated.
整个对象受到影响。在(未变形的)青色盒子的顶部和底部之间高度的表面凸起,如果需要的话,其他表面被平移以容纳凸起。在示例中,结果与 Within Box 相同。然而,移动或旋转胀形变形器的效果是不同的。
盒内
Surfaces within the (non-deformed) cyan box bulge. Surfaces outside the box remain exactly where they are (they are unaffected).
表面在(未变形的)青色盒子凸起。外面的表面保持它们原来的位置(它们不受影响)。
无限
The entire object bulges.
整个物体凸起。
强度[-∞ . . + ∞% ]
Defines the strength of deformation. To change this value interactively, drag the orange handle in the viewport.
定义变形的强度。若要交互地更改此值,请拖动视区中的橙色句柄。
曲率[0. . + ∞% ]
This value affects the curvature of the deformer.
这个值影响变形器的曲率。
鱼片
If this option is enabled, the deformation is softened near the top and bottom.
如果启用此选项,则变形将在顶部和底部附近软化。