Object Properties
对象属性
Subdivision X[3..1000]
Subdivision Y[3..1000]
细分 x [3. . 1000]细分 y [3. . 1000]
These settings define the number of subdivisions in the X and Y directions.
这些设置定义了 x 和 y 方向上的细分数。
Grid Points X[3..100]
Grid Points Y[3..100]
网格点 x [3. . 100]网格点 y [3. . 100]
Enter the number of control points in the X and Y directions. The more points you set, the more control you have over the surface.
在 x 和 y 方向输入控制点的数目。你设置的点越多,你对表面的控制就越多。
关闭 x 关闭 y
Use these settings to close the surface in the X and/or Y direction. This is useful for creating tubular objects, for example.
使用这些设置在 x 和/或 y 方向上关闭曲面。例如,这对于创建管状对象非常有用。
The part of the closed surface formed by choosing Closed X, Closed Y will generally not intersect with itself if all control points corresponding to the outer edges of the original surface have unobstructed lines of sight to each other, with no control points or surfaces in the way.
如果与原曲面外边缘相对应的所有控制点之间都有通畅的视线,而且没有任何控制点或曲面挡住视线,则选择闭合 x,闭合 y 形成的闭合曲面的部分通常不会与其自身相交。
If you change the subdivision, the Bezier object is reset to its starting state. Therefore, ensure you have enough subdivisions before you start. 如果更改细分,Bezier 对象将重置为其启动状态。因此,在开始之前要确保有足够的细分