Material Properties
材质特性
颜色
The color of the fog.
雾的颜色。
样本[4. . 100]
Samples defines the average number of samples that will be computed per raytracing ray. The higher this number, the greater the quality of the fog, but the longer the calculation time.
样本定义了每个射线跟踪射线计算的平均样本数。这个数字越高,雾的质量越好,但计算时间越长。
Start with low numbers, such as 6 or 8. Increase this value only if you get disturbing artifacts or if the detail is not high enough. After a certain point (depending on the scene), higher sample values will not produce better images. 从小数字开始,比如6或8。只有当您得到干扰的工件或者细节不够高的时候才增加这个值。在某一点之后(取决于场景) ,更高的样本值不会产生更好的图像容量
Volumetric adds greatly to render time. If the option is disabled, the basic color of the fog is all pervading. Light sources will have no effect. This is normally sufficient to simulate fog in a fractal valley.
容积大大增加渲染时间。如果选项是禁用的,基本颜色的雾是遍布。光源不会有任何影响。这通常足以模拟分形山谷中的雾。
With Volumetric enabled, all light sources will be taken into account. If the light sources cast soft shadows, and if there are objects in the beam, the objects will cast shadows in the fog.
启用容积,所有的光源将被考虑在内。如果光源投射出柔和的阴影,如果光束中有物体,物体将在雾中投射阴影。
频率[ XYZ ]
Increase Frequency for finer detail in the X, Y and Z directions.
在 x,y 和 z 方向增加频率以获得更好的细节。
类型
Set Type to the desired falloff for the fog: Linear, Exponential or No Decrease.
设置类型为期望的减少雾: 线性,指数或没有减少。
线性
Linear decreases the fog intensity along the Y axis of the texture axes.
线性降低沿纹理轴 y 轴方向的雾强度。
指数
Exponential decreases the fog intensity along the Y axis of the texture axes.
指数降低沿纹理轴 y 轴方向的雾强度。
没有减少
No Decrease means constant fog density.
无减少意味着雾密度不变。
厚度[0. . + ∞% ]
The lower the Thickness value, the thinner the fog.
厚度值越低,雾越稀。
减少[0. . + ∞% ]
Decrease controls the volume (or depth) of the fog that is generated.
减少控制生成的雾的体积(或深度)。
湍流[0. . + ∞% ]
Turbulence specifies the degree of swirl within the fog (0% = no turbulence).
湍流指定了雾中的漩涡程度(0% = 无湍流)。
幅度[0. . 1000% ]
Amplitude specifies the average size of the rotating turbulence cells (rolling fog).
振幅指定旋转湍流单元(滚动雾)的平均大小。
频率[0. . + ∞% ]
T Frequency controls the speed of the swirling fog (0% = no movement).
频率控制旋转雾的速度(0% = 没有运动)。