Parameter
参数
Define for how long the timer should run and whether it may be used once only or again and again.
定义计时器应该运行多长时间,以及它可以只使用一次还是一次又一次地使用。
时间
This value defines how long the node will remain switched on for once activated, defined in frames.
这个值定义了节点在激活后(在帧中定义)保持开启状态的时间。
扩展
If this option is enabled, the node reverts to its original state each time it completes its countdown. The node can be activated time and again, rather like a motion sensor that turns on a light each time it detects motion. It works not just once, but each time it is triggered.
如果启用此选项,则每次完成倒计时时,节点都会恢复到原始状态。该节点可以被激活一次又一次,就像一个运动传感器,每次检测到运动时都会打开灯。它不止一次发挥作用,而是在每次触发时发挥作用。
单身
With this option enabled, the node can be used once only. This setting would be of no use for the motion sensor mentioned above, since it would trigger the light once only; subsequent motions would go undetected.
启用此选项后,节点只能使用一次。这种设置对于上面提到的运动传感器是没有用的,因为它只能触发一次光线,后续的运动不会被发现。
Additional input ports:
其他输入端口:
•粒子
You can connect a particle stream to this port. The time then runs differently for each particle. For example, using this node you can start fragmentation of particles based on external events and control the timing of the fragmentation.
您可以将粒子流连接到此端口。对于每个粒子,时间运行的方式不同。例如,使用此节点可以基于外部事件启动粒子碎片化,并控制碎片化的时间。
•动画时间
Since the node’s parameters can be keyframe animated, by default the Cinema 4D time is used internally to ensure that the values are interpolated correctly. However, you can pass your own time value to this port. This should be of the data type Time, which is a Real number in the simplest case. If no value is passed, Cinema 4D’s time is used.
由于节点的参数可以是关键帧动画,默认情况下 Cinema 4D 时间在内部使用,以确保值被正确插值。但是,您可以将自己的时间值传递到此端口。这应该是数据类型 Time,在最简单的情况下,它是一个实数。如果没有值传递,使用 Cinema 4D 的时间。
•开始
Pass a Boole value of True to this port to trigger the timer, i.e., to switch on the node.
传递一个 Boole 值 True 到这个端口来触发计时器,也就是说,在节点上切换。
Output ports:
输出端口:
关于•
Outputs a Boole value of True when the timer is active. The output is False otherwise.
当计时器处于活动状态时,输出为 True 的 Boole 值。否则输出为 False。
时间•
This is how long the timer has been on for, i.e., for how long the clock has been ticking. For example, a value of 5 means that the timer has been on for five seconds.
这是计时器已经计时了多久,也就是说,时钟已经计时了多久。例如,值为5表示计时器已经启动了5秒钟。
时间百分比[-∞ . . + ∞]•
Outputs how far the timer’s countdown has elapsed, as a percentage. For example, if the Time input port is set to 40 frames and 10 frames have elapsed, this port will output a value of 25%.
以百分比的形式输出计时器的倒计时已经过去多久。例如,如果 Time 输入端口设置为40帧并且已经过去了10帧,那么这个端口将输出25% 的值。
粒子•
Outputs the particles affected by the timer. You can use this port in the same way as the Particle output port of a PPass node or PPassAB node.
输出受定时器影响的粒子。您可以像使用 PPass 节点或 PPassAB 节点的 Particle 输出端口一样使用这个端口。