Dynamics Connector StateBasic 基础Node 节点Parameter 参数

Parameter

参数

Input Ports

输入端口

On

•安

Turns the Node’s effect on or off.

打开或关闭节点的效果。

Object

•物体

Add Connectors or Springs here.

在这里添加连接器或弹簧。

Object Index[0..2147483647]

•对象索引[0. . 2147483647]

Internally, all Connectors/Spring in the Project are numbered. Use this input setting to access individual Connectors/Springs.

在内部,项目中的所有连接器/弹簧都被编号。使用此输入设置来访问单个连接器/弹簧。

Broken

•破碎

This option can be used to ,break’ Connectors, i.e., they will no longer work. This can be ,repaired’ by again selecting the option and the Connector’s effect will be reset to its original state.

此选项可用于“断开”连接器,也就是说,它们将不再工作。这可以,修复’通过再次选择的选项和连接器的效果将重置到其原始状态。

Output Ports

输出端口

Object
Object A
Object B
Object Index A[-2147483648..2147483647]
Object Index B[-2147483648..2147483647]

对象 a •对象 b •对象索引 a [-2147483648. . 2147483647]•对象索引 b [-2147483648. . 2147483647]•

This is where the selected object as well as both objects or object indices (for cloned Springs) linked to the Connector/Spring will be attached.

在这里,所选对象以及与 Connector/Spring 链接的对象或对象索引(对于克隆的 Springs)都将被附加。

Count[-2147483648..2147483647]

计数[-2147483648. . 2147483647]•

If the Object field is empty and receives no data via the Input port, the total number of Connectors/Springs in the project will be displayed here.

如果 Object 字段为空,并且没有通过 Input 端口接收数据,那么项目中 Connectors/Springs 的总数将显示在这里。

Tag A
Tag B

标签 a •标签 b •

The Dynamics Body Tags of the objects linked to the Connector are be attached to these Output ports.

连接到连接器的对象的 Dynamics Body 标签被附加到这些输出端口。

Broken

破碎•

This boole value is 0 when the Connector is operational and 1 when it is broken.

当连接器处于运行状态时,启动值为0,当连接器损坏时,启动值为1。