OBJ Export

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OBJ Export

Wavefront obj (in the following referred to as OBJ) is one of the most-used 3D formats worldwide. There are numerous options for export to ensure that objects are exported as desired (e.g., the proper coordinate system).

波阵面 OBJ (以下简称 OBJ)是世界上最常用的3D 格式之一。导出有许多选项,可以确保对象按照需要导出(例如,正确的坐标系)。

The OBJ Import/Export imports and exports the following:

OBJ 进出口进出口如下:

The OBJ format is an ASCII format, i.e., the files can be opened in a normal texture editor. OBJ files to be imported must have the suffix .obj, otherwise Cinema 4D will not be able to read the file.

OBJ 格式是一种 ASCII 格式,也就是说,文件可以在普通的纹理编辑器中打开。要导入的 OBJ 文件必须有后缀。否则 Cinema 4D 将无法读取文件。

Most of the OBJ Import/Export settings have identical names and perform very similar tasks.

大多数 OBJ 导入/导出设置具有相同的名称并执行非常相似的任务。

Note for exporting color values 导出颜色值的注意事项
Don’t be surprised if different RGB values than were defined are output when exporting the color channel. 当导出颜色通道时,如果输出的 RGB 值与定义的不同,请不要感到惊讶Brightness 亮度 values might be converted directly to RGB values since the OBJ format does not recognize brightness values.. 值可以直接转换为 RGB 值,因为 OBJ 格式不能识别亮度值。