Linear Field 线性字段Basic 基础Coord.Field 田野调查Remapping 重新绘制Color Remap 彩色重新映射Direction 方向

Field

田野调查

Size and (in come cases) radii can be adjusted interactively in the Viewport using handles.

尺寸和(在某些情况下)半径可以在 Viewport 中使用手柄进行交互式调整。

Type

类型

The Field type can be changed here. The settings will change accordingly in the Field menu. Any layer settings that were defined in the Field list, such as Remapping or color settings, will be maintained.

字段类型可以在这里更改。设置将在“字段”菜单中相应更改。字段列表中定义的任何图层设置,如重新映射或颜色设置,都将得到维护。

Length[0..+∞m]

长度[0. . + ∞ m ]

Use these settings to define a Field’s length in the direction of the effect’s falloff. The length can also be adjusted interactively in the Viewport using the handles.

使用这些设置可以在效果消失的方向上定义字段的长度。长度也可以在 Viewport 中使用手柄交互式地调整。

Direction

方向

Use this setting to define the Field’s orientation. This will be the direction in which the Linear Field’s effect will have its borders.

使用此设置来定义字段的方向。这将是线性场效果有其边界的方向。

Clip to Shape

剪辑到形状

This function is often required for spaces that have an inside and an outside. This is entirely logical for the shape Fields (e.g., Spherical Field) but less obvious for particle, spline and volume objects, etc. Volume objects often have settings such as radius, with which a space can also be placed around a point or they define the space themselves. There is always in inside and an outside. This function defines how the inside should be treated. If nothing should happen (option enabled) or should null values, for example, be applied (option disabled), which will hide Fields below it if Blending Mode is set to Normal.

对于具有内部和外部的空间,通常需要此函数。这完全符合形状场(例如,球形场)的逻辑,但对于粒子、样条和体积对象等不那么明显。体积对象通常具有半径等设置,通过这些设置,空间也可以被放置在一个点周围,或者它们自己定义空间。总是有内在的和外在的。这个函数定义了内部应该如何处理。如果什么都不应该发生(选项启用)或者应该空值,例如,应用(选项禁用) ,这将隐藏字段低于它,如果混合模式设置为正常。