COLLADA 1.5 Export
1.5 Export
COLLADA 1.5 Export 1.5 Export
COLLADA 1.5 Export
1.5 Export
Cinema 4D supports the following elements for Export:
C4D支持以下出口元素:
- Materials with the following channels: Color (color, brightness, texture), Luminance (color, brightness,
texture), Specular in the Reflectance channel (width, height, color, brightness, texture), reflection in the
Reflectance channel (color, brightness, texture), Transparency (color, brightness, texture). 具有以下通道的材质: 颜色(颜色、亮度、纹理)、亮度(颜色、亮度、纹理)、反射通道中的高光(宽度、高度、颜色、亮度、纹理)、反射通道中的反射(颜色、亮度、纹理)、透明度(颜色、亮度、纹理)
- Layer
name and assignment 图层名称和赋值
- Hierarchies 等级制度
- Geometry, incl. N-Gons, Normals and UV
coordinates 几何学,包括 n 边形,法线和紫外线坐标
- Splines as approximate linear Splines. 作为近似线性样条的样条
- Light sources (Omni, Spot and Area light
as well as Infinite) 光源(Omni,Spot,Area Light 以及 Infinite)
- Cameras 相机
- Joints with links/skinning under the following
conditions: 在下列情况下有连接/剥皮的接头:
- A Skin object can only affect a single Polygon object
皮肤对象只能影响一个多边形对象- A Polygon object can only have a single Weight tag
- 一个 Polygon 对象只能有一个 Weight 标签
- If a Polygon object is affected by several Deformers the Skin object must be placed last in the
hierarchy.
- 如果一个多边形对象受到几个变形器的影响,皮肤对象必须放在最后一个层次。
- Animations (Position, Scale, Rotation) 动画(位置,比例,旋转)