COLLADA 1.4 Import 1.4 Import

COLLADA 1.4 Import

1.4 Import

Note: 注意:
As with VRML 2 imports, Normal tags are created for each object that contains surfaces. See 与 VRML 2导入一样,为每个包含表面的对象创建了 Normal 标记import Normals 导入法线 for more details. ,了解详情

Spline Subdivision Factor[1..2147483647]

样条细分因子[1.2147483647]

Defines how "round" the Splines contained in the COLLADA file will be displayed. To be exact, this value defines the number of subdivisions to be created. Larger values will result in a smoother, rounder shape, lower values can go as far as creating a square out of a circle.

定义 COLLADA 文件中包含的样条如何“圆”显示。确切地说,这个值定义了要创建的细分数。较大的值将导致更平滑,更圆的形状,较低的值可以去创建一个正方形的圆。

Import 2D Geometry

导入2D 几何

Disable this option if you only want to import geometry and do not want to import Splines (or lines imported as Splines).

如果您只想导入几何图形并且不想导入样条(或者作为样条导入的行) ,请禁用此选项。

Depending on the program from which the COLLADA files are exported, geometry may contain lines that will be imported into Cinema 4D as Splines. These will then be superfluous in Cinema 4D.

根据导出 COLLADA 文件的程序,几何图形可能包含线条,这些线条将作为样条输入到C4D 中。这些在C4D中将是多余的。

Import Animation

导入动画

An animation’s Position, Scale and Rotation will be imported.

一个动画的位置,比例和旋转将被导入。

Fix Transparency for Incompatible Files

修复不兼容文件的透明性

When importing files from SketchUp it can occur that all materials are interpreted as transparent. Enabling this option prevents this and imports the materials correctly.

当从 SketchUp 导入文件时,可能会出现所有材质都被解释为透明的情况。启用此选项可防止这种情况,并正确导入材质。