Cloth Cache Tool

布料缓存工具

Options 选择

Cloth Cache Tool

布料缓存工具

This tool lets you subsequently precisely edit stored calculations of simulations. This is often necessary since Cloth is a physical simulation that, despite its realistic results, may have to be fine-tuned occasionally if a fold here or a wrinkle there is not visually quite right.

这个工具可以让你随后精确地编辑存储的仿真计算。这通常是必要的,因为布料是一个物理模拟,尽管其现实的结果,可能不得不微调偶尔如果折叠在这里或皱纹有不太恰当的视觉。

How does the Cache tool work?

缓存工具是如何工作的?

First, you will need a saved calculated simulation. Next, call up the Cloth Cache tool (from the Simulate menu) and select a point on the cloth object.

首先,您需要一个保存的计算模拟。下一步,调用布料缓存工具(从模拟菜单) ,并选择一个点对布料对象。

Left: Only one point selected; right: All points selected. The piece of cloth is hanging from the point at the top left. 左: 只选择一个点; 右: 所有点选择。这块布从左上角的尖端垂下来

An editable spline is now displayed as the selected point’s motion path.

可编辑样条现在显示为选定点的运动路径。

If you approach a point on the spline with the cursor, the temporal area, which the Cache tool will influence will change color (Frames + / - setting).

如果您使用光标接近样条曲线上的一个点,Cache 工具将影响的时间区域将改变颜色(Frames +/-setting)。

Simplyclick on and drag a spline point.

简单地点击并拖动样条点。

The following keyboard shortcuts are available:

下面的键盘快捷键可用:

You can press J at any time to move back-and-forth interactively in the animation.

您可以按 j 在任何时候来回移动交互动画。

Since the Undo command can’t handle complex objects or long animations, the Load … and Save … options in the Cache tab give you the opportunity to load or save your calculated simulations as you work.

由于撤销命令不能处理复杂对象或长动画,在缓存选项卡中的加载... 和保存... 选项让你有机会在工作时加载或保存你的计算模拟。

Note: 注意:
The saved simulation uses local coordinates, which means the object can be easily moved and rotated without it jumping back to its original animation. 保存的模拟使用局部坐标,这意味着物体可以很容易地移动和旋转,而不会跳回原来的动画