Layer Manager

图层管理器

Left: The Layer Manager when applying 2D painting. Right: The Layer Manager when applying Projection Painting. 左图: 应用2D 绘图时的图层管理器。右图: 应用投影绘图时的图层管理器

The Layer manager displays all layers for the texture that is currently displayed in the Texture view. You will rarely need to use this manager because all of its functions are integrated into the much more powerful Material Manager.

图层管理器显示当前在纹理视图中显示的纹理的所有图层。你很少需要使用这个管理器,因为它的所有功能都集成到更强大的材质管理器中。

The only time you are likely to need the Layer is when you are editing bitmaps that are not assigned to a material, i.e., when you are using BodyPaint 3D as a 2D image editor.

只有当你编辑位图的时候,你才可能需要这个图层,而这些位图并没有被分配给一个材质,例如,当你使用 BodyPaint 3D 作为2 d 图像编辑器。

The Layer Manager will accept temprary layers in conjunction with Projection Painting.

图层管理器将接受模板层结合投影绘制。

View

查看

No Icons
Small Icons
Medium Icons
Large Icons

没有图标/小图标/中型图标/大图标

Use this menu to choose the size of the layer previews or close the manager.

使用此菜单可以选择图层预览的大小或关闭管理器。

Functions

功能

These commands are described earlier in this chapter and in Chapter Image Menu.

这些命令在本章的前面和第章的图像菜单中都有描述。

A description of these functions can be found under the Image-, Layer-, and Selection Bitmap menus.

这些函数的描述可以在 Image-、 Layer-和 Selection 位图菜单下找到。