How to Use the Browser

如何使用浏览器

At the top left of the Content Browser you will see the directory tree view. In addition to your computer’s hard drive(s), Cinema 4D-specific directories are listed, with which you can manage presets and catalogs. In addition to the default Presets and Catalogs directories you will find the following folders:

在 Content Browser 的左上角,您将看到目录树视图。除了您的电脑的硬盘驱动器(s) ,Cinema 4D 特定的目录列出,与您可以管理预设和目录。除了默认的 preset 和 Catalogs 目录,你还可以找到以下文件夹:

You can add your own folders via File / New Folder, wherever you deem necessary,

您可以通过文件/新文件夹添加自己的文件夹,如果您认为有必要,

The content of the selected folder will be displayed in the content window at the right of the Content Browser. When you select an item in this content window, its preview image will be displayed in the Preview window at the bottom left of the Content Browser. Multiple selections are possible (a list of the elements selected will be displayed in the preview window and the info window will display a list of file types and their count). The following methods can be used to select items:

所选文件夹的内容将显示在内容浏览器右侧的内容窗口中。当您在此内容窗口中选择项目时,其预览图像将显示在“内容浏览器”左下角的“预览”窗口中。可以进行多种选择(预览窗口将显示所选元素的列表,信息窗口将显示文件类型及其数量的列表)。以下方法可用于选择项目:

Double clicking on a given element will initiate an action suitable for that particular file type, i.e., the item will either be opened directly in Cinema 4D or in an applicable external application (the application your operating system uses to open such a file by default, e.g., sound files). Files can be dragged from the Finder (macOS) or Desktop/Explorer (Windows) into the Content Browser. The corresponding folder and, if applicable, subfolders will be opened in the browser view, and the file in question will be displayed.

双击一个给定的元素将启动一个适合该特定文件类型的操作,也就是说,该项目将要么直接在 Cinema 4D 中打开,要么在适用的外部应用程序中打开(默认情况下,你的操作系统使用该应用程序打开该文件,例如,声音文件)。文件可以从 Finder (macOS)或 Desktop/Explorer (Windows)拖动到 Content Browser。相应的文件夹,如果适用,子文件夹将在浏览器视图中打开,并显示有问题的文件。

Right-clicking on an item will open a menu with the following options:

右键单击一个项目将打开一个菜单,其中包含以下选项:

If you select Tree View (View / Tree View), the following additional options will be made available:

如果您选择树视图(视图/树视图) ,将提供以下附加选项:

Additionally available for catalog items:

此外,目录项目可以:

A preview of an item selected in the Content Browser’s content window will be displayed in the preview window at the bottom left of the Content Browser (known file types only).

在内容浏览器的内容窗口中选择的项目的预览将显示在内容浏览器左下角的预览窗口中(仅为已知文件类型)。

Click on the Info tab to see details pertaining to the selected item. By simply moving the cursor over a preview, its home directory will be displayed in the status bar. An Annotation field is also available in which comments about the selected item can be written. By the way, the Content Browser’s Search function also searches the contents of the Annotation field if the Annotations option is activated during the search.

单击 Info 选项卡查看与所选项目相关的详细信息。只需将光标移动到预览上,它的主目录就会显示在状态栏中。还有一个注释字段,可以在其中写入关于选定项的注释。顺便说一下,如果在搜索过程中激活了 Annotation 选项,那么 Content Browser 的搜索函数也会搜索 Annotation 字段的内容。

When a catalog is selected, you can also change its home directory.

选择目录后,还可以更改其主目录。

Presets have an additional tab with which the preset names for various languages can be defined (in the image below, only the languages installed are shown):

预设有一个额外的标签,可以用来定义各种语言的预设名称(在下图中,只显示已安装的语言) :

Simply enter the corresponding localized term. When you switch via Language to one of the languages for which you have defined a preset name this name will be displayed in the corresponding language.

只需输入相应的本地化术语。当您通过 Language 切换到您已经为其定义了预设名称的语言之一时,该名称将以相应的语言显示。

At the top right of the Content Browser you will find a row of icons with the following functions:

在内容浏览器的右上角,你可以找到一行带有以下功能的图标:

From left to right:

从左到右:

At the very bottom of the Content Browser you will see the following slider:

在内容浏览器的最底部,你会看到以下的滑块:

The animated circular icon to the left of the slider will only be visible while the Content Browser is processing a command, e.g., if it’s scanning new directories or performing a search. Clicking on this animated icon will halt any scans or thumbnail generation that is actively taking place. Use the slider to adjust the size of the icons displayed in the Content Browser’s content windows. Clicking directly on the big or small icon will automatically adjust the size of the icons to biggest or smallest, respectively.

滑块左侧的动画循环图标只有在内容浏览器处理命令时才可见,例如,如果它正在扫描新目录或执行搜索。点击这个动画图标将停止任何正在进行的扫描或缩略图生成。使用滑块调整内容浏览器内容窗口中显示的图标的大小。直接点击大图标或小图标将自动调整图标的大小,分别为最大或最小。

Drag & Drop

拖放

The concept of Drag & drop has been pushed to the limits in the Content Browser. Just about any item can be dragged into a corresponding Manager. As shown in the image below, the cursor will change if a particular Drag & drop function is not possible.

拖放的概念已经在内容浏览器中被推到了极限。几乎任何项都可以拖动到相应的 Manager 中。如下图所示,如果不能执行特定的拖放功能,光标将发生变化。

Left, no; right, yes. 左边,不; 右边,是的

Files or presets can be relocated by dragging and dropping them into the target folder. By simultaneously pressing Ctrl/Cmd (PC) / ALT (Mac), selected items will be copied. Presets cannot be copied onto the hard drive.

通过将文件或预设置拖放到目标文件夹中,可以重新定位它们。通过同时按 Ctrl/Cmd (PC)/ALT (Mac) ,选定的项目将被复制。预设不能复制到硬盘驱动器。

Items can be moved from one hard drive or preset library to another by simultaneously pressing the Shift (Windows) / Ctrl/Cmd (Mac) buttons.

通过同时按下 Shift (Windows)/Ctrl/Cmd (Mac)按钮,可以将项从一个硬盘驱动器或预设库移动到另一个硬盘驱动器或预设库。

In most cases, it will suffice to simply drag the scene or preset into the editor. Its components will be allocated accordingly (no claim to the completeness of the following list can be made):

在大多数情况下,只要简单地拖动场景或预置到编辑器中就足够了。将相应地分配其组成部分(不能对下列清单的完整性提出任何要求) :

Editor View

编辑视图

Material Manager:

材质管理器:

Bitmaps of materials that contain bitmap textures will also be copied to the corresponding library (into a tex directory). The paths in the material channel will be "rerouted" accordingly. If you press the Alt key while copying a material, NO bitmaps will be copied!

包含位图纹理的材质的位图也将被复制到相应的库中(放入 tex 目录)。材质通道中的路径将相应地“重新路由”。如果你在复制一个材质时按 Alt 键,不会有位图被复制!

Texture Area (Material Channel):

纹理区域(材质通道) :

Object Manager:

对象管理器:

Render Settings:

渲染设置:

Dragging and Dropping Files

拖放文件

Naturally, you can Drag & drop files onto your hard drive. By simultaneously pressing Ctrl/Cmd (PC) / ALT (Mac), the files will be copied.

当然,你可以拖放文件到你的硬盘驱动器。通过同时按 Ctrl/Cmd (PC)/ALT (Mac) ,文件将被复制。

Miscellaneous

杂项

Double-clicking on an item’s preview image will open the file or item using its native application.

双击项目的预览图像将使用其本机应用程序打开该文件或项目。

Content Browser-specific files such as *.lib4d (libraries, e.g., presets) and *.cat4d (catalogs) can be opened in the Content Browser via the Cinema 4D Open Project command. Such items can also be placed into Cinema 4D per drag & drop.

内容浏览器特定的文件,如 * 。Lib4d (libraries,举例来说,preset)和 * 。Cat4d (目录)可以通过 Cinema 4D Open Project 命令在 Content Browser 中打开。这样的项目也可以放置到C4D每拖放4D。