Edit, Copy, Paste
编辑,复制,粘贴
复制/粘贴
Use these commands to copy values between parameters. Select the parameters whose values you want to copy.
Choose Copy. Next, select the parameters that should receive the copied values
and choose Paste.
使用这些命令在参数之间复制值。选择要复制其值的参数。选择复制。接下来,选择应该接收复制值的参数,然后选择“粘贴”。
选择 AllDeselect All
Use these commands to select or deselect parameters.
使用这些命令选择或取消选择参数。
设置为默认值
Settings/options for the following elements can be saved to the Browser:
下列元素的设置/选项可以保存到浏览器中:
- Objects 对象
- Shaders 着色器
- Post effects 后期效果
- Materials 材质
- Tags 标签
When an element in one of the above formats is created, the settings that were active when Set as Default was executed will be applied, respectively. The saved presets can be
found in the Content Browser in the Presets/Defaults directory. These presets can
also be deleted from this location.
当创建以上格式之一中的元素时,将分别应用在执行 Set as Default 时处于活动状态的设置。保存的预设可以在预设/默认目录的内容浏览器中找到。这些预设也可以从这个位置删除。
Note
注意
Make sure you execute this command only with newly-created elements. Otherwise unwanted presets may result. For
example, shaders in deactivated material channels will be taken into account.
请确保只对新创建的元素执行此命令。否则可能会导致不必要的预设。例如,在非激活材质通道的着色器将被考虑在内
Although, a few exceptions do exist:
不过,确实存在一些例外:
- Newly created cameras will always be created using the current angle of view. 新创建的相机将始终使用当前的视角创建
- Although the
虽然 menu suggests that various light sources exist, only one really
exists internally. This light source can be saved as a preset for all light sources. 菜单显示有各种各样的光源存在,只有一个真正存在于内部。这个光源可以保存为所有光源的预置
- These settings
apply only to new objects created by the user per interface. Python plugins or file importers do not make use
of this functionality. 这些设置仅适用于每个界面由用户创建的新对象。Python 插件或文件导入程序不使用此功能
- When an object is created the corresponding Phong tag will be created
automatically (without taking any presets into account). 当一个对象被创建时,相应的 Phong 标记将被自动创建(不考虑任何预设)