Mode

模式

Lock Element

锁定元素

The lock feature is most useful when a single parameter of many objects must be changed frequently.

当许多对象的单个参数必须频繁更改时,锁特性最为有用。

By default, the Attribute Manager displays the parameters of the currently selected elements (objects, tags or materials etc.). If your scene has an object that you frequently need to edit, create a new Attribute Manager and lock it to always show the object’s parameters no matter which elements are currently selected. You will then be able to edit the object’s parameters without first having to select it, saving you time.

默认情况下,属性管理器显示当前选定元素的参数(对象、标签或材质等)。如果你的场景中有一个你经常需要编辑的对象,创建一个新的属性管理器并且锁定它来显示对象的参数,不管当前选择的是哪个元素。然后,您就可以编辑对象的参数,而无需首先选择它,从而节省您的时间。

New Attribute Manager

新的属性管理器

To create a new Attribute Manager, choose New Attribute Manager.

若要创建新的属性管理器,请选择“新建属性管理器”。

To lock the new Attribute Manager to a specific object (or objects), in the Object Manager select the desired object to load its settings into the new Attribute Manager. Then, in the new Attribute Manager, choose Lock Element. The new Attribute Manager now displays the parameters of the object permanently, even when other objects are selected in the Object Manager.

要将新属性管理器锁定到特定的对象(或对象) ,在对象管理器中选择所需的对象以将其设置加载到新的属性管理器中。然后,在新的属性管理器中,选择 Lock Element。新的属性管理器现在可以永久地显示对象的参数,即使在对象管理器中选择了其他对象。

To unlock the Attribute Manager so that it once again shows the parameters of the currently selected elements, choose Lock Element again.

若要解锁属性管理器,使其再次显示当前选定元素的参数,请再次选择“锁定元素”。

You can also create a new 你也可以创建一个新的Attribute Manager 属性管理器 or lock/unlock the 或者锁定/打开Attribute Manager 属性管理器 using the two icons in the top-right corner of the 使用右上角的两个图标Attribute Manager 属性管理器. Click the lock icon to lock/unlock. Click the icon to the right of the lock to create a new .单击锁定图标以锁定/解锁。单击锁右侧的图标创建一个新的Attribute Manager 属性管理器.

Lock Mode

锁定模式

Activating this option (or clicking on the icon with the two circles at the top right of the Manager) will ensure that only the modes / parameters currently open will continue to be displayed, regardless of which tools are subsequently selected.

激活这个选项(或者点击管理器右上角两个圆圈的图标)将确保只有当前打开的模式/参数将继续显示,无论随后选择哪个工具。

Choosing the display mode

选择显示模式

Suppose an object and the Knife tool are currently selected. The Attribute Manager can only display one type of settings at a time, so how does it know whether to display the object’s settings or the knife’s settings?

假设当前选择了一个对象和刀具工具。属性管理器一次只能显示一种类型的设置,所以它如何知道是否显示对象的设置或刀的设置?

This is precisely what the display mode allows you to control. You can switch which element is displayed using the Mode menu. Returning to the example, if the object’s settings are currently displayed, you can display the knife’s settings instead by choosing Mode / Tool.

这正是显示模式允许您控制的。您可以使用“模式”菜单切换显示哪个元素。返回到示例,如果当前显示对象的设置,您可以通过选择模式/工具来显示刀的设置。

The Attribute Manager will switch modes automatically when you select a new element in order to display that element’s settings.

当您选择一个新元素以显示该元素的设置时,属性管理器将自动切换模式。

Note that the View Settings mode refers to the viewport settings (viewport: Edit / Configure).

注意,视图设置模式引用视图端口设置(视图端口: 编辑/配置)。

Camera

相机

Each editor view has its own Default Camera. This camera’s parameters can now be accessed when in Default Camera mode. Click on the respective view (or its menu bar) to display the camera settings.

每个编辑器视图都有自己的默认摄像头。这个相机的参数现在可以在默认相机模式下访问。单击相应的视图(或其菜单栏)来显示相机设置。

Render Settings

渲染设置

Displays the selected Render Settings.

显示所选的渲染设置。

Configure Modes

配置模式

Choose this command to open the Select Modes dialog. In this dialog, enable or disable the various options to choose which element types the Attribute Manager is able to display. For example, if you want the Attribute Manager to show object parameters only, disable all options apart from Object. Using the settings in the image above only the object and tag properties will be displayed. If you were to select a material the Attribute Manager would not display its properties.

选择此命令打开选择模式对话框。在此对话框中,启用或禁用各种选项,以选择属性管理器能够显示的元素类型。例如,如果希望属性管理器仅显示对象参数,请禁用除对象以外的所有选项。使用上面图像中的设置,仅显示对象和标记属性。如果要选择一个材质,属性管理器将不会显示其属性。

Modeling Settings

建模设置

Viewport