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材质清单
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Cut deletes the selected materials from the Material Manager and copies them to the clipboard. You can use the Paste function to retrieve the material from the clipboard, even if you have changed the active scene (i.e. you can paste between scenes).
从材质管理器中删除选定的材质并将它们复制到剪贴板上。你可以使用粘贴函数从剪贴板中检索材质,即使你已经改变了活动场景(也就是说你可以在场景之间粘贴)。
收到
You can quick-copy materials by using Drag & drop with the Ctrl-key held down. Drag the copy and drop it at the desired position in the material list. The first copy will be called name.1, the second copy will be called name.2 and so on.
你可以通过按住 ctrl 键拖放来快速复制材质。拖动复制品并将其放置在材质列表中所需的位置。第一个拷贝叫 name. 1,第二个拷贝叫 name. 2,以此类推。
Deletes the selected materials and copies them to the clipboard. The materials can be copied back from the clipboard with the Paste function
删除选定的材质并将其复制到剪贴板。可以使用粘贴功能从剪贴板复制材质
粘贴
Inserts the materials that are stored in the clipboard (i.e. the last materials that were cut or copied there) into the active scene.
将存储在剪贴板中的材质(即最后剪切或复制的材质)插入到活动场景中。
删除
Deletes the selected materials without copying them to the clipboard. Alternatively, press the Backspace or Delete key.
删除选定的材质而不将它们复制到剪贴板。或者,按退格键或删除键。
删除未使用的材质
Deletes all unused materials.
删除所有未使用的材质。
重载所有纹理
For materials with textures loaded that are edited outside of Cinema 4D, Cinema 4D must be informed when changes have been made to these textures, which is what this command does.
对于在C4D院外部编辑的加载了纹理的材质,当这些纹理发生变化时,C4D院必须被告知,这就是这个命令所做的。
删除重复材质
Deletes all identical materials (i.e. materials that have the exact same settings) except the one that is closest to the top left corner on the materials list in the Material Manager.
删除所有相同的材质(即具有完全相同设置的材质) ,除了材质管理器中最靠近材质列表左上角的那个。
材质和层次
Cinema 4D’s layer system also encompasses materials. If materials are assigned to layers in the Object Manager via the Layer Manager the corresponding layer name will also be displayed in the Material Manager.
C4D 的层系统也包括材质。如果材质通过层管理器分配给对象管理器中的层,相应的层名称也将显示在材质管理器中。
Alternatively a new layer can be created in the Material Manager using the Add to New Layer command. All currently selected materials will be assigned to this layer. The layer color will be displayed as a small triangle at the top left.
另外,可以在材质管理器中使用添加新图层命令创建一个新图层。所有当前选择的材质将被分配到这一层。图层颜色将显示为左上角的一个小三角形。
Cinema 4D’s layer system lets you quickly organize materials for an easy overview. Clicking on the corresponding tab will display all materials assigned to a given layer. Multiple tags can be selected at once.
C4D 的图层系统可以让你快速组织材质,以便简单概述。点击相应的选项卡将显示分配给给定层的所有材质。可以同时选择多个标记。
To move materials simply Drag & drop them onto a different layer: Drag the material(s) onto a different Material tab. Furthermore, the tabs All and No Layer are available. Selecting the All tab will display all materials contained in the scene. Selecting No Layer will display all materials not assigned to a layer. To rename a layer simply double-click its current name and enter a new name.
要移动材质,只需将它们拖放到不同的图层: 将材质拖放到不同的材质选项卡上。此外,标签全部和没有层可用。选择 All 选项卡将显示场景中包含的所有材质。选择无层将显示所有的材质没有分配到一个层。要重命名一个图层,只需双击它的当前名称并输入一个新名称。
When copying materials into a new scene, any assigned layers will also be copied.
当复制材质到一个新的场景,任何分配的层也将被复制。
添加到图层
A material will be assigned to a specific layer.
材质将被分配到一个特定的层。
新建图层
A new layer will be created to which the material will be assigned.
一个新的层将被创建,材质将被分配。
从图层中移除
Removes a material from any layer to which it may be assigned.
从任何可能被分配到的层中移除材质。